File information
Last updated
Original upload
Created by
Munch Universe-CLShade-Setsuna515 and the CB TeamUploaded by
Munch UniverseVirus scan
Tags for this mod
- Gameplay
- Lore-Friendly
- Fair and balanced
- English
- User Interface
- DLC: Shivering Isles
- Guilds / Factions
- Leveled Lists
- Clothing
- Items - Furniture
- Locations - Buildings
- Magic - Potions
- NPCs
- Items - Ingredients
- Items - Clutter
- COBL (Common Oblivion)
- DLC: Knights of The Nine
- Oblivion Script Extender (OBSE)
- Items - Food
Activity logs
This page was last updated on 24 December 2024, 12:26PM
- Changelogs
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Version 0.820.2
- Tailoring boards adapted to use the vanilla clothing colors.
- Portable forge now reusable.
- Success/botch algorithm fixed so that smithing failure will become more common.
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Version 0.813.2
- Making arrowheads or other things by using a hammer at high skill levels fixed.
- Maturing of Yew, Ironwood, Spriggan staves fixed, maturing of Gnarl wood was already working properly.
- Using the canoe places fewer messages in the console.
- Weapon repair will now fail if you have neither oil nor sinew.
- Black Bear Cuirass name corrected.
- Pressing the CB key while looking at armor with the word “plate” in the name will no longer convert it into a cooking plate.
- Placing the magic broom in a container no longer triggers the menu allowing you to activate it. Now you must drop the broom into the game world to activate it.
- If you add hops to make beer but do not add enough, the brewing would not finish. This has now been fixed so that you get ale instead.
- Canoe fixed so that it can be picked up, carried around and reused. Note: Still limited to a single canoe so building a second one will remove the previous one from the game.
- Creating black leather helmet and Dark helmet on the crafting board fixed.
- Fish conversion fixed. Use the CB key to convert a fish into a dead creature which can be filleted. CB keying the dead creature places it in your pack, allowing you to carry it elsewhere and sell it.
- Master tailoring board fixed so that it does not query the user about what he or she wants to make when no product is queued up for production.
- Small jaw trap adapted to use rabbits and foxes from Settlements of Cyrodiil if in your load order.
- Weapon repair no longer happens for free if you lack seed oil and sinew in your inventory but once had it.
- Mining a vein gives you armorer skill instead of blunt. Mining rocks or gems still gives you blunt skill.
- Extensive changes to Clothing to make all recipes possible.
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Version 0.813.1
- see Reference Guide for a full list of changes
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Version 0.811.1
- Cooking plate can now be converted to a regular plate and back again by pressing the CB key. In 0.811.0 pressing the CB key did not convert the cooking plate.
- A cooking pot found in CB-ImperialDungeon can now be converted to the container version.
- Fix to brewing, which was reporting an error in script xx02fde6.
- Willow oaks were not recognized as oak trees, fixed.
- Golden soup mix wouldn't cook in pots because of "gold" in the name. New exception added to prevent it from being considered a token.
- Fix to smithing to prevent accumulation of products in the selection window when making something new after canceling a previous selection.
- Birch bark to birch tar requires 2 barks per tar, code unchanged but added to guide.
- Canoe launching broken, fixed. Still requires player to stand in water when launching.
- Mixes of different seed types to make seed oil were not giving the right number of products, fixed.
- Flavored marinades created 2 stacks of 4 instead of a single stack of 4, fixed.
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Version 0.810
- • Major Cooking overhaul to eliminate subtypes of cooking boards, plates, bowls and pots, remove dependence on order of addition of the ingredients and create room for more recipes
- • Refinement of the smithing system to better tolerate switches in activities while something has already been started
- • Barrels completed and integrated
- • Bottles from Alluring Potions from jbvw used to replace the vanilla versions
- • CB in the Shivering Isles partially completed and integrated
- • Acestein’s stories added to the game in various locations near pre-existing skeletons.
- • Refinement of the fish trap
- • New bow scheme which provides properly textured bows for every modification possible. Scheme recalibrated for better internal consistency.
- • Compatibility with Marooned checked and improved
- • Complete review and reprogramming to ensure that unneeded references are deleted to avoid savegame bloat.
- • Many, many small changes to improve user friendliness and reliability
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Version 0.806
- • Yurt construction now fully animated, skylight animated (Animations: Koniption).
- • Brewing and cheesemaking revised, now using an animated barrel which shows the level of fluid in the barrel (Animations: Koniption, Textures: Koniption, Borgiak).
- • Barrels and dye vats made using barrel ends instead of plank supports.
- • Added scavenging intact and destroyed barrels to get metal hoops for barrel construction.
- • Added construction of barrel hoops and barrel ends from wood planks.
- • Improved meshes including the pole supports and raised platform (Koniption).
- • More new textures (Burff).
- • Guild Hall completely removed from the main esp to allow its independent development or leaving it out.
- • Corrections to charcoal chest, the campfire and others.
- • Improved ladder movement script.
- • Fixed placed barrels not setting to player ownership.
- • Significant rewrite of the ref guide, mostly by BenNM.
- • Some Improvements require CB-Barrels, which is still in development and thus provided separately.
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Version 0.805.0
- Yurt construction now container-based, done in two stages with a frame. Frame stabilized by Koniption. –new–
- Salt water gathering and salt crystallization
- Zesty recipes now made with salt, other changes to flavorings
- Fixed start-up bug
- Added more sources for dyes, simplified recipes
- Flatbread recipes changed to be simpler. Use 1 piece of ham jerky or drying ham jerky to make a ham and cheese/tomato flatbread. Only 2 eggs required for an egg flatbread. New slicing routine by Borgiak
- Arrows from cypress trees fixed
- Best arrow shafts from deodar (cedar) trees instead of cypress (previously a stand-in for cedar until we discovered deodar is a type of cedar.)
- Extensive improvement to textures and icons, mostly from Borgiak with an important assist from Burff
- Minor improvements to the Guild Hall, including a well
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Version 0.804.0
- Added jewelry making. –new–
- Mining with the pickaxe overhauled. –new–
- Canoes can no longer be taken into inventory. –new–
- Recipe for cheese sauce now uses milk instead of water. –new–
- Beehives must be built separately instead of converted. –new–
- Cooking vessels can be fixed in place with grab + activate, repeat to allow normal movement. –new–
- Repeated menus from carving wood or bone eliminated, products now appear before you instead of in your inventory.
- Repeated menus from carving wood or bone eliminated, products now appear before you instead of in your inventory.
- Smelting elven corrected.
- Placement of portable forges a little higher.
- Picking up portable forge now removes the embers as well.
- Food Prep board fixed to allow slicing of flatbreads.
- Recipe for making crucibles on the pottery board fixed to correspond to guide.
- Bedroll marker fixed
- Guide corrected with respect to bow repair, it works just like other repair where the equipped item is repaired, not the most damaged
- Bonemeal in the baking bowl fixed, guide corrected for the baking board
- Pole Supports stabilized when dropped out of inventory
- Making a mortar and pestle requires a pestle, 2 clay and ashes
- Clay now gray instead of different colors
- Newly made pots covered pots instead of cooking pots
- Bug with boiling pot fixed and all pots overhauled
- Reordered bowls and boards so that the most frequently used come first
- You can pick up pots at any time without having to convert to the covered pot first
- All bowls, pots and boards are stored in inventory in a basic, non-scripted variety and must be converted prior to use. Boards now “utility board” in inventory
- Stone hammers no longer convertible to stone bricks
- Barrels convert to dye vats (one way only)
- Barrel kegs must be built separately
- Fletching Board (Fletching) is now the master board and is used to access the two sub-boards, bowyering and bait
- Sub-boards cycle among themselves, use CB key without grab to get back to the master board, or block + activate to pick up
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Version 0.803.0
- Added flatbreads (pizzas). –new–
- Added numerous new icons. –new–
- In-game reference guides repaired and updated. –new–
- Cheese recipes changed to require 2 milk and 1 other ingredient instead of 1 milk and 2 other ingredients. –new–
- Smithing upgraded with new shaders. –new–
- All pies now INGR instead of potions. –new–
- Fish fillets now all edible (sushi anyone?) and can be roasted. –new–
- Entire mod has been carefully cleaned to delete unnecessary changes to the Oblivion.esm. –new–
- Wood carving now dependent on blade instead of marksman. –new–
- Armor repair script was repaired and sped up. –serious–
- Pies no longer extinguish fires.
- Yurt floors fixed, fireplace removed.
- Rat sandwiches no longer turn into venison sandwiches, though unknown meat types still do.
- Potatoes now recognized by baking board.
- Recipe for Root pulp corrected in guide.
- Shepherd pies no longer burn instead of cook.
- Physics of the bowls improved to prevent them running over with products. May not completely solve the problem, feedback requested if someone sees this happen in game.
- Physics of the plates improved.
- Making a spear in an area you do not own no longer cedes ownership of the spear to the ground owner.
- Problem with dyeing yarn fixed.
- Problems making herbal and scented soap fixed.
- Problem with steel and silver smelting fixed.
- Problems with Tailoring Board [Master] fixed.
- Cheese now ferments properly. Most cheeses have a new editor ID for greater consistency.
- Grabbing cups, buckets and other fluid containers sometimes give you unclean water, even when in interior cells and not near water less frequent.
- Baking sweet rolls now results in baked sweet rolls instead of bread.
- Setting spear key fixed
- Beeswax blocks eliminated, candles now made from beeswax. Guide updated to correspond.
- Firewood box can no longer be placed into movement mode.
- Warning if you don’t add enough seeds to the rendering pot to make seed oil
- Steam now ends when the rendering pot is empty.
- Canoe placement improved and reliability of pick up increased.
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Version 0.802.0
- Added Generic marinated meat.
- Deleted shack, scaffold and the ability to make a portable forge.
- Yurt doors fixed.
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Version 0.183.2
- Placing a canoe-in-portage in a container no longer places the furniture canoe at the same spot.
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- Author's activity
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January 2025
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05 Jan 2025, 5:13PM | Action by: MunchusUniversalis
Mod video added
'Oblivion Rebuild Overhaul 2024'
December 2024
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24 Dec 2024, 12:26PM | Action by: MunchusUniversalis
Attribute change
'Description changed.'
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24 Dec 2024, 12:23PM | Action by: MunchusUniversalis
File added
'CB Cooking Pot Fix2 [version v10]'
November 2024
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16 Nov 2024, 8:24AM | Action by: MunchusUniversalis
File added
'CB-CookingPotFix [version 0.820.3]'
November 2023
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02 Nov 2023, 7:47PM | Action by: MunchusUniversalis
File added
'CB-Loose Meshes Textures [version 0.820.2c]'
April 2023
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08 Apr 2023, 9:52AM | Action by: MunchusUniversalis
File added
'CLS-Craftybits Reference Guide [version 0.820.3]'
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08 Apr 2023, 9:50AM | Action by: MunchusUniversalis
Attribute change
'Description changed.
Mod version changed to 0.820.3.'
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08 Apr 2023, 9:48AM | Action by: MunchusUniversalis
Readme file added
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08 Apr 2023, 9:36AM | Action by: MunchusUniversalis
File added
'CLS-Craftybits [version 820.3]'
October 2021
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14 Oct 2021, 6:32PM | Action by: MunchusUniversalis
File added
'CLS-Craftybits OMOD [version 0.820.2b]'
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09 Oct 2021, 6:50PM | Action by: MunchusUniversalis
File added
'Craftybits Complete Omod version [version 0.820.2]'
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05 Oct 2021, 11:45AM | Action by: MunchusUniversalis
File added
'CLS-Craftybits [version 0.820.2]'
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03 Oct 2021, 5:37PM | Action by: MunchusUniversalis
Changelog added
'Change log added for version 0.820.2'
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03 Oct 2021, 5:34PM | Action by: MunchusUniversalis
Attribute change
'Description changed.
Mod version changed to 0.820.2.'
July 2021
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10 Jul 2021, 12:48PM | Action by: MunchusUniversalis
Mod video added
Weaving a bolt of fabric with CraftyBits
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09 Jul 2021, 3:25PM | Action by: MunchusUniversalis
Mod video added
Smelting Iron Ore to get a Steel Barstock
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09 Jul 2021, 3:23PM | Action by: MunchusUniversalis
Mod video added
Making a Bowl with Clay
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02 Jul 2021, 7:55AM | Action by: MunchusUniversalis
Mod video added
Mixing and cooking Hardtack bread
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01 Jul 2021, 5:49PM | Action by: MunchusUniversalis
Mod video added
Mixing and cooking an Hardtack Bread
June 2021
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27 Jun 2021, 5:55AM | Action by: MunchusUniversalis
Attribute change
Description changed.
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- Mod page activity
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May 2025
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22 May 2025, 8:22AM | Action by: redgreenandblue
Endorsed
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