Oblivion

File information

Last updated

Original upload

Created by

PrettyMurky

Uploaded by

PrettyMurky

Virus scan

Safe to use

Tags for this mod

12 comments

  1. Ceureus
    Ceureus
    • member
    • 0 kudos
    I put this mod in in the middle of an adventure but I haven't recieved a single 'weapon' lockpick. I downloaded all three other files this one uses (two with one having a bug fix patch) and tried spam clicking the normal lockpicks. Any idea what may have gone wrong?
  2. nitosajode
    nitosajode
    • member
    • 0 kudos
    Unfortunately this doesn't work Enhanced Camera.
  3. TheNiceNightmare
    TheNiceNightmare
    • premium
    • 9 kudos
    I'll be honest, I didn't like it at first, it seemed to me like it wasn't working...turns out that was because I was testing it out in my own home (Arborwatch) on locks I added myself through the console, which the mod seemed to ignore completely. So I disabled it...this was a bad idea, since this meant being unable to open any lockpicking menus, being that they had been overwritten when this mod was installed - not sure if this happens when disabled in Vanilla, but it does with DarnUI. So, to recap: installing mod, activating .esp, deactivating .esp with DarnUI - unable to show lockpicking menu, might wanna look into that and make it clear to anyone uncertain about using the mod.

    Not that they should be uncertain, because on locks that are actually meant to be there (rather than added by "lock xx" in the console), this mod is just incredible, I love using it and it definitely deserves endorsement.

    EDIT: So uh, it seems it doesn't handle all vanilla locks too well after all...for some reason, locked citadel hall doors in Oblivion main towers (in this case, The Lust Keep, Random Oblivion World 7) go completely ignored for no discernible reason. They're locked, but I can't "attack" the door with my lockpick, the only way to enter is unlocking through the console. I went and tried "lock" command on a Punished, and that worked fine... very strange, and I have no idea why that'd happen. Might wanna check it out, unless you know the answer already?

    EDIT 2: And this is the part where I notice no one has commented in over a year...heh. Now I feel like one of those lunatics who talks to themselves.
  4. Caprinus
    Caprinus
    • member
    • 8 kudos
    So far this feels quite excellent. It's got the same immersive feel as the other real-time lockpicking mod, and seems less glitchy. I also like being able to affect the process (compared to the other one, which leaves it entirely to chance) and no longer magically knowing how difficult a lock I'm looking at is.
    I do wonder though if it'd be possible to edit the picking animation so that it wouldn't make your view bob up and down? It's a little distracting in first-person mode.
  5. Caprinus
    Caprinus
    • member
    • 8 kudos
    This looks nice - I greatly liked the other real-time lockpicking mod, so I'll give this a try.
    A request though - could we get an explanation for what exactly the settings in the ini do?
  6. PrettyMurky
    PrettyMurky
    • member
    • 27 kudos
    @SenileSarg There shouldn't be any load order issues with this. It could probably go anywhere, as it doesn't change any pre-existing game records.
  7. PrettyMurky
    PrettyMurky
    • member
    • 27 kudos
    edit: double post.
  8. SenileSarg
    SenileSarg
    • supporter
    • 2 kudos
    Sounds interesting, though I agree with an earlier comment that pictures are needed. I've downloaded it and will give it a try once BOSS recognizes it. Has it been reported to the BOSS team yet?

    ADDENDUM: I have reported this mod to the BOSS team.
  9. jaime74
    jaime74
    • premium
    • 53 kudos
    Ok, I see... I guess it's the HUMAN ELEMENT that brings a great difference to similar mods. Sounds very interesting indeed!
  10. PrettyMurky
    PrettyMurky
    • member
    • 27 kudos
    @Jamie74 It uses the same meshes as the other mods; so screenshots wouldn't show much of the difference. The description covers it more thoroughly.

    @Endoril Thanks dude. Your support is always appreciated.