Oblivion

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Deylendor

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Deylendor

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About this mod

The Dark Conversion is an addon for the mod Reaper\'s Necromancer\'s Tower. It aims to fix some bugs found in the original mod by Reaper9111 as well as adding features on its own.

Requirements
Permissions and credits
Changelogs
--Description::
The Dark Conversion is an addon for the mod Reaper's Necromancer's Tower.
It aims to fix some bugs found in the original mod by Reaper9111 as well
as adding features on its own.

For those who read this and don't have Reaper's Necromancer's Tower:

Reaper's Necromancer's Tower is a house mod for TESIV:Oblivion designed in mind
for a "dark type" character to inhabit it and inquire irs features.
It is very well designed and has a very short yet good writen quest to blend
with the vannilla game.
Link on TESNexus: http://www.tesnexus.com/downloads/file.php?id=35602

--Requirements::
- The Elder Scrolls IV: Oblivion, Shivering Isles and its latest patch.
- Reaper's Necromancer Tower by Reaper9111
... http://www.tesnexus.com/downloads/file.php?id=35602
- COBL ( Common Oblivion )
- OBSE ( Oblivion Script Extender ) v0020 or higher
- IF USING WRYE BASH's BASHED PATCH FEATURE --> REBUILD YOUR BASHED PATCH!!

--List of Fixes::
**** The Quest
To start the quest now you need to be at least lv 18. This was done for
balancing issues as the tower itself, especially at low level was a bit
overpowered and to easy to aquire.
**** The Bedroom
The Ayleid carving misc item above the masters bed has been replaced by
a static
**** scripts
All scripts were checked, bugfixed and almost all rewritten for increased
performance and improoved gameplay.
**** Books/Scrolls
All scrolls/books that teach the player a spell now actually check if the
player has the spell before adding it insted of adding it only once and
leaving the player with no means to get the spells back if somehow lost.
Equipping the a spell book/scroll now toggles the teached spell ON/OFF.
**** Clutter
Misc items like skulls ( only those on book populated shelves )and
chalices were replaced by statics.
**** The Lab
The Necro chest beside the reenchanter now notifyes you about its function.

The reenchanter was bugged. If the player's items were fully charged the added
varla stone wouldn't be removed. Fixed and removed spamming message informing
you you got and euipped an varla stone, for immersions sake.

Removed the spamming aparatuses messages when clicking on a cauldron or when
closing the alchemy menu.
Removed the "An experiment has begun" messagebox on clicking on any cauldron.

Removed ingredient sorter skulls and applied COBL alchemy ingredient function
on the ingredient shelf. Changed it name from Tamriel Ingredients to Ingredients.
The shelf above named SI Ingredients was renamed to and now free to use how the
player desires.
**** The Crypt
The Sparrings skeleton doesn not speak more. NO GREETING bug fixed too.
Player cannot talk to it anymore.
**** Summoned Minion
Ots sword would cause savegame bloat!! if dropped. Fixed

Made him a custom unplayable race to shut its trap. Made sure it is unclickable too.

Made sure it doesn't reappear after fast traveling while unsummoned.

Its gear would eventually break. Fixed

Made sure it doesn't attack the player now. ( SetIgnoreFriednlyHits 1 is NOT enough )

Made sure it is always summoned in front of the player. ( thank you dear SIN,COS )

Its sword would turn invisible after he would be slain and resurrected. Fixed

Added a blood cost to sustain it. 1 damage health per second.

It would turn invisible if it was summoned again while beeing summoned, even messed its
script up. Castin its summon spell now just unsummons it.

-- Load order::
- Just loaded after Reaper's Necromancer's Tower while having COBL and OBSE installed.
-- Changelog::
- 0.2 Rewrote all scripts, major data change
- 0.3 Converted spells to lesser powers, Renamed lesser powers with "Dark:: " prefix.
Nuked Tome of the Time Reaper and Necromicon Morph Book for now.
Revalued books.
- 0.4 Reconstructed mod (IF USING WRYE BASH's BASHED PATCH FEATURE --> REBUILD YOUR BASHED PATCH!!!)
- 0.5 Reworked the teleport spell. You now get asked if you actually want to return to the tower,
plus when casting the spell inside the tower cells return you to your location priior
teleporting in.
- 0.6
Labs enchanting/spellmaking is now aviable by 1 of the two bookstandbook. Works like a COBL magic station.
Minor static
Some clutter converted to statics ( Dibelatta Bust, Orbs, Ayleid Statues )
Replaced respawning cupboard in guest room with a static ( that cupboard wasn't meant for storage anyway )
=============
NOTE: There are still many books/items aviable in reapers mod that were not used so your oppinion on fixes/additions/rebalancing are welcome.