Oblivion
0 of 0

File information

Last updated

Original upload

Created by

Monpetitbeurre

Uploaded by

monpetitbeurre

Virus scan

Safe to use

Tags for this mod

Documentation

Readme

View as plain text

version 1.3.28
--------------
Fixed a mod creation issue

version 1.3.27
--------------
Improved handling of download errors and try another server
Added Protection against mis-rooted paths


version 1.3.26
--------------
Fixed the display issue with compression mode in the create mod dialog
Cleaned up and combined utilies/extended utilities menu and settings dialogs
Fixed some incomplete download issues
You can now cancel paused downloads

version 1.3.25
--------------
Added a filter to show only active mods
Added an option to disable the warning when author or description are missing
Added better handling of improperly pathed archives
Moved image fetch to background thread
Restored Nexus Download Manager feature
Added the option of displaying the old file conflict choser at mod creation time. It is still possible to change choice afterwards
Added protections to mod archive folder move
Added text and picture preview for file conflicts

version 1.3.24
--------------
Fixed some incorrect mod version detection
Fixed SKSE download
Fixed occasional improper pathing of ESP/ESM when generating a 7z mod

version 1.3.23
--------------
Allows deletion of files associated with a DLC mod

version 1.3.22
--------------
Fixed fomod script handling to support "Island fast travel"
Added better handling of Nexumods login/download issues
Fixed the convert to archive feature
Added some missing files to the setup (help file, ...)

version 1.3.21
--------------
Added support for the modified SKSE download page
Added ability to add image/Tes Nexus info to a mod/fomod after creation
Added overwrite all button for conflicts

version 1.3.20
--------------
Fixed an issue with FOMOD scripts trying to copy files to the root
Added a simple and limited download manager. It can be activated by clicking on the download label in the bar at the bottom

version 1.3.19
--------------
Fixed an issue with no root pathed mods (for example, the 7z file contains a Data folder) when no *standard* file is included in the mod (e.g. bodyslide case)

version 1.3.18
--------------
Fixed an issue with no root pathed mods (for example, the 7z file contains a Data folder) when creating a 7z omod2 where the path will be wrong
Fixed an issue where scripts files might be left out of the mod

version 1.3.17
--------------
Fixed an incorrect message about a mod already being present when using the "load" button

version 1.3.16
--------------
Fixed an issue that was slowing down initial load
Added protection against corrupt ESP

version 1.3.15
--------------
Added support for fomod scripts with composite dependencies

version 1.3.14
--------------
Fixed an issue where scripts from .omod (omod1) were ignored

version 1.3.13
--------------
Fixed an issue where scripts where not recognized after editing/saving

version 1.3.12
--------------
Added protection against some malformed fomod scripts
Improved handling of strangely compressed fomods
Fixed 7z support for omod2
Added support for SUM (SkyProc Unified Manager)
Show missing plugins and prevents activating plugins without required dependency

version 1.3.11
--------------
Updated uninstall.bat to make sure that it does not leave files behind
Fixed the "image lost after editing mod" issue
It now detects whether TMM is started as admin or not (Admin rights are needed to register as Nexus Download Manager)
File conflict update speed has been greatly improved
Plugin conflict check speed has been improved

version 1.3.10
--------------
Added support for SkyProc Patchers. They can be started from the extended utilities menu

version 1.3.9
-------------
Setup now detects if user has admin rights
Video files can now be replaced
Existing files from unknown mods will be detected and saved with option of reverting back to them

version 1.3.8
-------------
Fixed zip file extension missing
Fixed corruption on mod edit
Fixed duplicate omod specific files on mod edit

version 1.3.7
-------------
Fixed the file size issues when creating omod2
Fixed BOSS reorder not seen in Oblivion mode
Fixed plugin move up and down behavior
Fixed OBSE version detection
Added file collision detection (config.ini, readme.txt, script.txt) for fallback to old naming (without extensions)

version 1.3.6
-------------
Adds the ability to import multiple files at once
reverts Oblivion mod sorting to timestamp only
Now runs BOSS from it's own directory because it was causing problems for Oblivion
Fixed OBSE install

version 1.3.5
-------------
Confilicted file picker can now open an external viewer (I recommend irfanview and nifskope) to see the file
Fixed an issue where it may not preview a lot of files

version 1.3.4
-------------
Fixed a case where an update would leave some files loaded
Added more tracing to DDS preview to troubleshoot non-working systems

version 1.3.3
-------------
Fixed some conflict detection issues
Fixed some old files removal and upgrade issues
Added SKSE version detection and automated upgrade

version 1.3.2
-------------
Mod conflict detection added when importing a mod
Crash protection added if the devil library cannot load on your system

version 1.3.1
-------------
Detects mods conflict at creation time and allows for update and activation

version 1.3.0
-------------
Contains new conflicted file picker. This lets you chose at any time which mod should win in a file conflict. It also provides (limited) DDS preview.

version 1.2.38
--------------
Adds debug traces and does not remove a missing mod file from the mod list

version 1.2.37
--------------
Added a setting to NOT deactivate mods it thinks are missing (defaults to not deactivate)

version 1.2.36
--------------
Adds a check for the presence of ghosted omod in folder

version 1.2.35
--------------
Added detailed view mode for the mod list
Added some more fomod script compatibility (skyUI...)
Fixed the conflict handling to skip unimportant files (readme, ...)
Added automatic restoration of files from other mods when a conflicting mod is removed (the file from the previously installed mod is restored).
Note that a backup of the file is created in the folder so that you can manually chose which file you prefer
Added more logging to track down issues in debug mode

version 1.2.34
--------------
Fixed title and author retrieval from Nexus that was broken by a Nexus update.

version 1.2.33
--------------
mods update check can now be run in background

version 1.2.32
--------------
Added protection against loading invalid files

version 1.2.31
--------------
Added crash protection exit

version 1.2.30
--------------
Sped up file handling a little
Added some protection against bad scripts

version 1.2.29
--------------
Checks for presence of downloadlist.txt to avoid a crash if absent
Select form layout has been changed and it is now always centered to the main window
Added option to name omod2 as zip for 3rd party compatibility (see settings page)

version 1.2.28
--------------
mods that have an update available are displayed in red (check for mods update needs to be run manually at least once though)
now supports fomods that are packaged with a deep structure (a folder inside a folder...)
saves list of mods being downloaded to restart download later (no resume of a broken download)

version 1.2.27
--------------
Added safeguard against wrong fomod script

version 1.2.26
--------------
Fixed fomod file naming issue
Improved field tab order on login dialog

version 1.2.25
--------------
Allows saving Nexus credentials for later and auto-login
Fixed an issue where only 32 groups would save or load
Fixed an issue where TMM would crash if an INI edit was applied by a mod

version 1.2.24
--------------
Fixed load order backup/reload
Fixed mods name for nexus import of fomod

version 1.2.23
--------------
Fixed version decoding of nexus mods

version 1.2.22
--------------
Changed to adapt to new Nexus site

version 1.2.21
--------------
Fixed a case where it would not grab the correct mod id

version 1.2.20
--------------
Fixed a condition where it would not find BOSS

version 1.2.19
--------------
Fixed a CAS warning
Fixed a version reading issue

version 1.2.18
--------------
Fixed a script issue
Fixed a mod version detection issue
Fixed the OCD editor to handle Skyrim properly
Fixed a mod download issue
Added inactive mods ghosting
Added hidden mods toggler

version 1.2.17
--------------
Fixed a script issue

version 1.2.16
--------------
Fixed an omod2 creation issue
Fixed an omod2 activation issue
Fixed some scripting issues
Fixed a GDI crash issue

version 1.2.15
--------------
Fixed various crashes
Fixed a version detection issue
Fixed fomod detection and import issues
Fixed an omod2 activation issue

version 1.2.14
--------------
Fixed a script issue
Added background downloader and importer for Nexus Mod Manager downloads. Downloads can be queued. They are not "memorized" so do not quit until all downloads are complete. Imports can be done later on though as they are saved to disk.

version 1.2.13
--------------
Fixed a fomod script issue (as shown with SMIM)

version 1.2.12
--------------
Fixed scripting for more Fomod files
Fixed some install script errors
Fixed version checking
You can now use non-numeric versioning if you use omod2 format or stay with fomod format
Fixed some Nexus download issues
You can directly load all fomods (unless I missed some..) directly with no decompression recompression step (unless you want to customize the mod of course)

version 1.2.11
--------------
Fomod files can be loaded directly using the load button. They will not go through the omod creation process and will be less advanced than a standard omodbut will work
Author name is now retrieved correctly from nexus (no missing last letter)

version 1.2.10
--------------
Fixed a crash

version 1.2.9
-------------
Fixed a case where it was not able to retrieve file info for a mod
Addressed the condition where the modder did not set a version number. It uses the creation date
Checking or unchecking a plugin now updates the loadorder file immediately

version 1.2.8
-------------
Support for the new nexusmod website
Fixed an issue when adding a compressed file to a mod

version 1.2.7
-------------
drag and drop reordering of plugins is now faster
fixed some fomod script handling
added option to disable ghosting of plugins and BSAs
fixed a mod version handling issue
mod names are now trimmed of excess spaces

version 1.2.6
-------------
Handled animated GIF gracefully (only show first image)
Added debug logging for troubleshooting purposes
Drag and drop reordering is possible but without multiselect

version 1.2.5
-------------
Added some error trapping when not able to change timestamps
BSAs of inactive mods are now ghosted when TMM is closed. Any "ghosted" file is automatically deghosted WHILE TMM is running.

version 1.2.4
-------------
Fixed XML fomod script support (Hardcore enhancements now installs correctly)
The BSA Browser will now try to start nifskope when trying to preview a NIF file from a BSA

version 1.2.3
-------------
Enforces timestamp on ESM,ESP and BSA to match load order
Save synchronization also restores mod load order
I fixed an issue where the plugin would jump all over the place when trying to move it

version 1.2.2
-------------
Improved support for fomod scripts

version 1.2.1
-------------
Fixed an exception when reading non-english mod files


version 1.2.0
-------------
Added support for fomod scripts (you can now import fomod files)
Fixed some load order things
You can now multi select esp/esm when reordering
You can multiselect mods for some actions
Data file analysis fixed
Conflict analysis improved
Plugin detection improved (steam mods, unknown esp/ems, ...)

version 1.1.35
--------------
LoadOrder.txt format is configurable as UTF-8 in the settings dialog

version 1.1.34
--------------
Fixed a setting not sticking
Fixed the tooltip text for mods

version 1.1.33
--------------
Added tooltip text to color coded conflict boxes
Added action log under My document\My Games\\modaction.log
Added an option to disable esp activation using double-click
Fixed esp warning when simly disabling the plugin

version 1.1.32
--------------
Fixed the conflict detector
Improved auto import

version 1.1.31
--------------
Anchored autosort with BOSS button to lower left
Added Nexus Download Manager registration to setup to avoid needing admin rights when starting

version 1.1.30
--------------
Fixed a crash when BOSS is not installed

version 1.1.29
--------------
BOSS can be run from TMM if it is installed
Fixed an error decoding mod version

version 1.1.28
--------------
Improved Nexus Download Manager support
Fixed error about ocdlist not found

version 1.1.27
--------------
Added support for 'download with mod manager' button from nexus.
Improved automated import

version 1.1.26
--------------
Saves load order for every reordering
Improves import feature to better suport direct import of 7z, zip or RAR files from nexus

version 1.1.25
--------------
Fixed load order sorting. Tested with Wrye Bash 295.5

version 1.1.24
--------------
Added support for loadorder.txt for BOSS compatibility

version 1.1.23
--------------
Fixed the ghosting of SKyrim.esm and Updates.esm

version 1.1.22
--------------
Added support for Skyrim ordering. TesModManager now fills out the plugins.txt file
in the order of plugin load. Date changes is still done to maintain compatibility with all versions.

version 1.1.21
--------------
Left hand side esp list panel is now resizable
Missing BSA list is corrected automatically

version 1.1.20
--------------
Improved automatic import of a zip or 7z file downloaded from nexus

version 1.1.19
--------------
Fixed a crash when using mods that edit the ini file

version 1.1.18
--------------
Fixed another issue with csharp scripts

version 1.1.17
--------------
Fixed csharp scripting support
Fixed image download support for Oblivion mods
Added skyrim support to save manager

version 1.1.16
--------------
Fixed BSA loading

Version 1.1.15
--------------
Added SKSE support

Version 1.1.14
--------------
* Fixed an overlap between the list of ESP and the description
* CLeaned up some old reference to oblvion.ini

Version 1.1.13
--------------
* Initial release based on OBMM Ex monpetitbeurre edition.
This adds the following to the base OBMM Extended
* fast loading even with 2000 mods
* ability to filter mods displayed based on name
* ability to create a new format of mods (omod2) which is a ZIP file that can be manipulate using standard ZIP tools
* support for the new tesnexus and skyrimnexus for automatic download of mod information

Description
-----------
This new version of OBMM Extended supports both skyrim and Oblivion. I renamed it TesModManager for this reason. There is no installer provided so you need to install the standard OBMM Ex first by following the MANUAL installation steps.
Note that instead of copying OBMM to the Oblivion directory, you will copy it to steam/steamapps/common/skyrim. The last step is to copy TesModManager.exe in the skyrim folder.

It will detect Skyrim on start. The "launch" button will show "launch Skyrim" instead of launch Oblivion.

It is able to retrieve Mod Descriptions, Author, Version and pictures from both new tesnexus.com and skyrimnexus.com


Credits
-------
Oblivion Mod Manager - Timeslip
Oblivion Mod Manager Extended - Scent Tree
Icons by SneakyTomato and UESP
Help Files, OCD List Submissions and Bug Finding in OBMM Extended - Isabelxxx
Optimizations and Skyrim port by monpetitbeurre