any chance this is compatible/could be made compatible with the remake? Ik this mod hasn't been updated in over a decade so this is a long shot, but I miss my suthay kitty </3
Alright, after spending no small amount of time this evening fighting this issue myself, here's the fix for the invisible legs and feet. For both player genders, the mod looks for textures in Data > Textures > Characters > Khajiit > Male named as follows:
RTfootmale.dds
RTfootmale_n.dds
It does not look for the default "footmale.dds" or "footmale_n.dds". Copy and paste your preferred textures into that folder following the above naming convention, and you should be set.
I'm having no issues with this mod, I love it, but I do have a question. I'm working on a patch to make Armamentarium Armor default esk armors compatible with this mod. its for personal use, but i wouldnt mind posting it for others.
I seem to have an issue no one else has mentioned having, where the Khajiit legs, indeed anyone with these legs, suddenly have underwear, in a style I've not seen before. I'm using HGEC, and I copy and pasted the HGEC NIFs from this mod over the base install, and the texture of the legs is correct, it's definitely looking at FootFemale for the Khajiit legs, but there's underwear there. I have my HGEC body replacer installed to not use underwear; any NPC with their normal legs are totally nude.
I've tried to figure out where the texture for the underwear it's grabbing might be, figuring I could just alpha out that texture file and achieve what I want, since I can see if I angle the camera and zoom in very close that the underwear is its own mesh just placed around the normal, nude hips, but I have no idea where the texture is. It's not the normal HGEC underwear texture, or any that I recognize.
So far, I'm quite stumped as to where that texture might be, I've tried all I can think of that I know how to do. I'm so close to having those more "realistic" legs on everyone; I've got Drake's excellent Argonian legs, I just need these to be able to give to all my Khajiit/Tabaxi/Similar companions and it's perfect.
I know that this comment is really old but I had this issue as well. To resolve it, I opened up the lowerbody mesh provided with this mod in nifskope and deleted the underwear. It's pretty easy to do.
@eliodenward any chance you (or anyone) would know how to replace it with the underwear included with HGEC? I can delete it (thanks for the tip!) but I would also prefer not to be naked either.
edit: i was able to figure it out myself! i used nifskope to delete the weird floating underwear, then i opened the hgec wide lower body mesh (from EVE) and copied over the nice underwear, which fit perfectly since it seems only the calf area is significantly different.
Is there any way to use the meshes and nif files of this to combine with the pc, npc auto-detect and apply script from Scripted Argonian Feet? Basically making a scripted "Khajiit Leg & Feet" just so it could work with the lower body and feet to at least instead use fur greaves.nif and boots.nif to Khajiit npcs that use clothing garments, it really bugs me when I see armored Khajiits with digitigade feet and others with human legs because they wear clothes and shoes.
Edit: Nvm I just followed downloadmodssilently's method from this comment thread and made khajiit clothed NPC's use the fur, leather, and glass greaves and boots to low class, middle class, and upperclass respectively. Just remember once you paste the nifs to their respective folders don't forget to rename Greaves.nif into pants.nif and Boots.nif into shoes.nif overwriting the previous nifs...
I found manual install worked best. Copy the True Body Shapes mod into your Data folder, then KATS. Make sure it's active in the load order. Then follow the instructions in the Body Shapes file about installing in Kats. You have to do both the separate setup for NPCs and the PC, or it won't show.
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but I miss my suthay kitty </3
It does not look for the default "footmale.dds" or "footmale_n.dds". Copy and paste your preferred textures into that folder following the above naming convention, and you should be set.
I'm working on a patch to make Armamentarium Armor default esk armors compatible with this mod. its for personal use, but i wouldnt mind posting it for others.
is this ok?
I've tried to figure out where the texture for the underwear it's grabbing might be, figuring I could just alpha out that texture file and achieve what I want, since I can see if I angle the camera and zoom in very close that the underwear is its own mesh just placed around the normal, nude hips, but I have no idea where the texture is. It's not the normal HGEC underwear texture, or any that I recognize.
So far, I'm quite stumped as to where that texture might be, I've tried all I can think of that I know how to do. I'm so close to having those more "realistic" legs on everyone; I've got Drake's excellent Argonian legs, I just need these to be able to give to all my Khajiit/Tabaxi/Similar companions and it's perfect.
edit: i was able to figure it out myself! i used nifskope to delete the weird floating underwear, then i opened the hgec wide lower body mesh (from EVE) and copied over the nice underwear, which fit perfectly since it seems only the calf area is significantly different.
Edit: Nvm I just followed downloadmodssilently's method from this comment thread and made khajiit clothed NPC's use the fur, leather, and glass greaves and boots to low class, middle class, and upperclass respectively. Just remember once you paste the nifs to their respective folders don't forget to rename Greaves.nif into pants.nif and Boots.nif into shoes.nif overwriting the previous nifs...