I am just a person who enjoys mods. I have been searching for a great house mod for a long time. This house mod fits my needs perfectly and I wish only to see it fixed. I am sorry for acting suspicious. I noticed that this mod is new a few weeks back and I downloaded it and noticed the issues. I hope you can fix the issues. Again, I am sorry.
EDIT: Thanks BDan650. Sorry about my last comment, it was against Forum rules. I'm playing Skyrim now so I doubt if I'll do any more here. Hope you find better home for your character. Bye
2 of the toilets are overlapping. One of them allows you to sit on while the other overlapping one bestows a random effect. You could just remove the effect toilet as there are already 2 effect toilets. In the kitchen, some containers of food on the table are floating. Ex. basket of food. Something in the dining room is making it lag. In the private chamber, something on the dining table is missing. There is a big exclamation mark near the corner of the table. The scale made by david whitefang in the vault is making serious lag. The books in the Necromatic haunt are not missing meshes. I take that back from my last post. The weapon rack in the armory doesn't respawn. The poison cabinet doesn't respawn eitherin the assassin lair. What is the point of that alchemical COBL sorter in the lair? There should be a chamber portal in the assassin's lair. I don't see an enchanting or spellmaking altar in the wizard's tower. Thanks again Magickman12!
Hi Magickman12 this is BDAN. Remember me? I downloaded your mod and found all the problems with it. I hope you will be able to fix everything!
In the main room where the trainers walk around, underneath the big carpet, there is a missing mesh as it is purple around the edges. In the kitchen, all the sacks of food (except the grain) show food but also show purple underneath the bits of food that show. When the cook delivers food to the private chamber, some parts of the food is purple while other parts aren't. Ex. The stew is purple inside but the bowl is visible. The carpet on the bottom floor of the private chamber has a problem. When I walk around the center of the floor, I drop in some small pit and am basically walk thing through the carpet. The ceremonial blade in the Thieves' Den is purple. The emperor's scepter works but every time it comes into view, a serious lag develops. The lags stops when I look away from it. I temporarily stashed it in a container. Is the bow rack in the armory and training chamber supposed to respawn? In the warrior;s chamber, I cannot find the area where you can set creatures to fight each other. In the wizard's chamber, I don't really like the yellow carpet. I liked the purple swirl from an older version of septim mansion renovated. In the Necromatic Haunt, serious lag occurs when I look at the skeleton hanging on the stick. Every book except the necromonicon is purple. The conjurer's lair now doesn't have an oblivion gate. If that old oblivion gate didn't work,couldn't you use WillieSea's ideate make an oblivion gate as he did in Ancient Towers? One of the punished and fleshy pods are floating in midair. I will look for more issues. Thank's again for this awesome mod Magickman12!
There should be a spoiler .txt file with the Readme. To decrease your infamy, however, I believe you need to give money to beggars and use the new dialogue options.
19 comments
I am just a person who enjoys mods. I have been searching for a great house mod for a long time. This house mod fits my needs perfectly and I wish only to see it fixed. I am sorry for acting suspicious. I noticed that this mod is new a few weeks back and I downloaded it and noticed the issues. I hope you can fix the issues. Again, I am sorry.
Thanks BDan650. Sorry about my last comment, it was against Forum rules.
I'm playing Skyrim now so I doubt if I'll do any more here. Hope you find better home for your character. Bye
2 of the toilets are overlapping. One of them allows you to sit on while the other overlapping one bestows a random effect. You could just remove the effect toilet as there are already 2 effect toilets.
In the kitchen, some containers of food on the table are floating. Ex. basket of food.
Something in the dining room is making it lag.
In the private chamber, something on the dining table is missing. There is a big exclamation mark near the corner of the table.
The scale made by david whitefang in the vault is making serious lag.
The books in the Necromatic haunt are not missing meshes. I take that back from my last post.
The weapon rack in the armory doesn't respawn.
The poison cabinet doesn't respawn eitherin the assassin lair.
What is the point of that alchemical COBL sorter in the lair?
There should be a chamber portal in the assassin's lair.
I don't see an enchanting or spellmaking altar in the wizard's tower.
Thanks again Magickman12!
In the main room where the trainers walk around, underneath the big carpet, there is a missing mesh as it is purple around the edges.
In the kitchen, all the sacks of food (except the grain) show food but also show purple underneath the bits of food that show.
When the cook delivers food to the private chamber, some parts of the food is purple while other parts aren't. Ex. The stew is purple inside but the bowl is visible.
The carpet on the bottom floor of the private chamber has a problem. When I walk around the center of the floor, I drop in some small pit and am basically walk thing through the carpet.
The ceremonial blade in the Thieves' Den is purple.
The emperor's scepter works but every time it comes into view, a serious lag develops. The lags stops when I look away from it. I temporarily stashed it in a container.
Is the bow rack in the armory and training chamber supposed to respawn?
In the warrior;s chamber, I cannot find the area where you can set creatures to fight each other.
In the wizard's chamber, I don't really like the yellow carpet. I liked the purple swirl from an older version of septim mansion renovated.
In the Necromatic Haunt, serious lag occurs when I look at the skeleton hanging on the stick. Every book except the necromonicon is purple.
The conjurer's lair now doesn't have an oblivion gate. If that old oblivion gate didn't work,couldn't you use WillieSea's ideate make an oblivion gate as he did in Ancient Towers?
One of the punished and fleshy pods are floating in midair.
I will look for more issues. Thank's again for this awesome mod Magickman12!
To decrease your infamy, however, I believe you need to give money to beggars and use the new dialogue options.
Also, can you let me know what meshes seem to be missing?