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Last updated
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Scot and WalkerInShadowsUploaded by
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Activity logs
This page was last updated on 23 February 2025, 12:29AM
- Changelogs
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Version 15
- The pull rope in Capstone Cave now disables the secret door, instead of activating it (credit to tarlazo for the idea).
- Rebalanced the Honest Warrior's Shield, Cursed Amulet, and Club (thanks to Dispensation).
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Version 14
- (Courtesy of Laulajatar)
- Restored the pathgrids in Silvertooth Cave.
- Fixed the erroneous use of an empty vanilla topic.
- Cleaned the esp with TES4Edit.
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Version 13
- Removed a couple rogue pathgrid nodes in Bloodmayne Cave.
- Adjusted a few rocks in Fyrelight Cave.
- Fixed some wild edits that somehow showed up.
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Version 12
- A few miscellaneous fixes.
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Version 11
- All Argonian and Khajiit NPCs now use beast skeletons instead of the standard skeletons.
- Fixed the filepath for the Sunken One so it'll appear properly.
- Moved a rock in Fyrelight Cave 03 that was clipping with a vanilla chest and some flora.
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Version 10
- Adjusted/grounded various objects and flora.
- Grounded/adjusted some of the crystal rocks in Arrowshaft Cavern.
- Fixed a number of clipping/floating/buried coffins in Barren Cave.
- Added a platform under a pallet in Charcoal Cave.
- Replaced the flaming corpse in Kingscrest Cavern with a non-flaming version.
- Fixed some pathgrid nodes in Shinbone Cave.
- Fixed several minor conflicts with OOO, and one with TAS.
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Version 9
- Adjusted/grounded various objects and flora.
- Adjusted the crawlthrough in Bramblepoint Cave to avoid a conflict with KDQ.
- Moved a platform in Grayrock Cave so it sits under the floating pallet with a skeleton on it (the UOP doesn't touch this one, oddly).
- Adjusted the rotten plank in Capstone Cave 02 so both ends sit on the stone.
- Deleted some more objects outside Bloodrun Cave and Bramblepoint Cave.
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Version 8
- Grounded some floating objects.
- Removed pathgrid nodes going through the crawlthrough in Bramblepoint Cave.
- Deleted objects outside the cave in Greenmead Soggy Hollow.
- Restored a section of passage that was misaligned in Silvertooth Cave (oops), and fixed pathgrid nodes near the beginning of the second level.
- Raised a chest that was slightly buried in the floor of a ruined house in Sinkhole Cave. There's an OOO fire near it under the floor; not much to be done about it.
- Moved some of the ground cover clipping with a coffin in Smoke Hole Cave; it's visible when you open it.
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Version 7
- Grounded some vanilla flora and a rock in Arrowshaft Cavern.
- Reduced the size of the coffin in Fingerbowl Cave to avoid blocking the path, and added some pathgrid nodes to that room.
- Moved the door on the second level of Shadows Rest Cavern leading to the safehouse to avoid a conflict with KDQ.
- Removed the rope and rocks blocking the doors between the two levels of The Beast's Maw, since the safehouse is no longer there.
- Grounded another wolfskin and raised a couple shelter walls that got missed before in Timberscar Cave.
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Version 6
- Resized the skydomes in Bloodmayne and Capstone Caves so they cover the holes properly.
- Adjusted a rock in Capstone Cave to unbury an OOO chest.
- Reduced the size of the shrine in Fingerbowl Cave 04 and restored the altar (an OOO chest sits on it).
- Moved a pallet and some crates in Fyrelight Cave 03 to avoid a conflict with OOO.
- Restored the deleted pallet in Grayrock Cave, and adjusted a cart that was partially buried.
- Grounded the floating journal in Red Ruby Cave.
- Moved a rock shelter near the plank bridge in Silvertooth Cave to provide better access, moved few torches, and deleted a rock outside the cave.
- Deleted an Ayleid block outside of Timberscar Cave and grounded the floating wolfskins.
- Added/adjusted pathgrid nodes in numerous locations.
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Version 5.5
- Moved a table and a couple crates in Bloodcrust Cavern to avoid conflicts with StarX VVR.
- Moved a rock in Bloodrun Cave that was clipping with a OOO chest; also raised a hanging corpse that was stuck in the ground.
- Raised the roof in the tunnel in Deep Bramblepoint Cave leading to the welkynd crystal deposit so you can actually enter it.
- Moved a rock in Charcoal Cave that was covering an OOO skeleton.
- Restored some deleted containers.
- Deleted objects outside several caves.
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Version 5
- Replaced the huge rock in Bloodmayne Cave Labyrinth with another one (the old one had collision issues).
- Grounded some floating vegetation in Fallen Rock Cave.
- Fixed a couple minor conflicts with OOO in Fatback Cave: In the last room of Deep Basins, moved the ledge with the staff to avoid clipping with a chest and adjusted the column to avoid clipping with a corpse.
- Restored a chest in Fieldhouse Black Balconies that was outside the dungeon, and restored several disabled containers to avoid conflicts with Enhanced Economy.
- Fixed some wild edits in Memorial Cave and Fieldhouse Cave.
- Fixed numerous wild edits to cells created by the CS that added false water levels.
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Version 4
- Moved the house in Fieldhouse Cave to prevent conflicts with other mods.
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Version 3
- Barren Cave: Moved/deleted coffins that were clipping or outside the cave, and fixed a minor conflict with StarX VVR.
- Breakneck Cave: Adjusted some rocks in a passage where they were too low to let the player through.
- Newt Cave: Added a script to the chapel door so people don't think it's bugged.
- Outlaw Endre's Cave: Grounded a floating barrel and moved a chest clipping with a rock.
- Robber's Glen Cave: Moved a couple chests to make them more accessible.
- Sandstone Caverns: Moved the spawns in rocks and incorrect music type in the Sandstone Passage.
- Shadows Rest Cavern: Moved a vanilla chest clipping with new rocks.
- Removed more items outside the caves.
- Fixed more wild edits.
- Fixed a couple conflicts with the UOP.
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Version 2
- Edited all the notes/books (spelling, capitalization, etc.).
- Deleted many statics outside the dungeons (flora, rocks, furniture, etc.).
- Moved some items around in Fieldhouse Cave to avoid conflict with the UOP.
- Moved a few torches/fires in various caverns so they weren't in the way.
- Deleted the interior of the chapel in Newt Cave Chapels of Light (there were unfixable collision issues with the interior mesh).
- Fixed a couple wild edits.
- Corrected conflicts with OOO, The Ayleid Steps, and Kragenir's Death Quest.
- Cleaned the mod with TES4Edit.
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- Author's activity
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February 2025
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23 Feb 2025, 12:29AM | Action by: WalkerInShadows
Attribute change
'Description changed.'
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23 Feb 2025, 12:27AM | Action by: WalkerInShadows
File added
'Better Dungeons [version 15]'
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23 Feb 2025, 12:24AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 15'
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23 Feb 2025, 12:23AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 14'
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23 Feb 2025, 12:21AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 13'
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23 Feb 2025, 12:21AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 12'
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23 Feb 2025, 12:20AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 11'
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23 Feb 2025, 12:19AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 10'
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23 Feb 2025, 12:18AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 9'
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23 Feb 2025, 12:17AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 8'
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23 Feb 2025, 12:15AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 7'
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23 Feb 2025, 12:14AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 6'
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23 Feb 2025, 12:10AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 6'
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23 Feb 2025, 12:09AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 5'
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23 Feb 2025, 12:08AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 4'
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23 Feb 2025, 12:06AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 3'
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23 Feb 2025, 12:04AM | Action by: WalkerInShadows
Changelog added
'Change log added for version 2'
August 2023
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07 Aug 2023, 2:19PM | Action by: WalkerInShadows
Attribute change
'Description changed.'
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06 Aug 2023, 4:29PM | Action by: WalkerInShadows
Permission change
'Author changed their permission instructions.'
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06 Aug 2023, 4:28PM | Action by: WalkerInShadows
Attribute change
'Description changed.'
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- Mod page activity
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July 2025
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26 Jul 2025, 4:13AM | Action by: Calanon7
Tracked
'Better dungeons'
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25 Jul 2025, 9:10PM | Action by: Matts77
Endorsed
'Better dungeons'
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24 Jul 2025, 11:48AM | Action by: PaulRandUK
Endorsed
'Better dungeons'
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24 Jul 2025, 7:00AM | Action by: dartismo96
Endorsed
'Better dungeons'
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22 Jul 2025, 3:28PM | Action by: safiroxo
Endorsed
'Better dungeons'
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22 Jul 2025, 6:11AM | Action by: WulfricHowlstad
Endorsed
'Better dungeons'
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21 Jul 2025, 10:35PM | Action by: ImmotalIce
Untracked
'Better dungeons'
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20 Jul 2025, 7:57AM | Action by: Blackapparitions
Endorsed
'Better dungeons'
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20 Jul 2025, 7:12AM | Action by: londo2262
Endorsed
'Better dungeons'
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19 Jul 2025, 10:20AM | Action by: diag1708
Endorsed
'Better dungeons'
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19 Jul 2025, 12:14AM | Action by: Wald308
Untracked
'Better dungeons'
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18 Jul 2025, 6:26PM | Action by: IamEll4
Endorsed
'Better dungeons'
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17 Jul 2025, 5:30AM | Action by: ArcturusFyr
Endorsed
'Better dungeons'
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15 Jul 2025, 8:43PM | Action by: rhydian237
Endorsed
'Better dungeons'
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14 Jul 2025, 4:45AM | Action by: reality1224
Endorsed
'Better dungeons'
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13 Jul 2025, 10:46PM | Action by: ScorchingRose08
Tracked
'Better dungeons'
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13 Jul 2025, 4:09PM | Action by: Kuuraii
Endorsed
'Better dungeons'
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12 Jul 2025, 10:55PM | Action by: eurypteridman
Endorsed
'Better dungeons'
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11 Jul 2025, 4:26PM | Action by: Universe12345
Endorsed
'Better dungeons'
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10 Jul 2025, 1:13PM | Action by: baargeld
Untracked
'Better dungeons'
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