When I grab an NPC/Creature dead or alive, they will not ragdoll. Dead NPCs/Creatures will "resurrect" (rather just stand up) and will remain in an idle position, as if they were just standing around.
Alive NPCs/Creatures will just continue with whatever they were doing as if nothing happened to them. Enemies will continue facing you and continue attacking you.
In both cases I am able to move them around as advertised, but again, in both cases, they have no collision at all. Anyways, I'm not giving you any flack or blame. I'm just pointing it out, in case anyone else stumbles onto the same problem.
Just a heads up for anyone using Northern UI and playing with the mod's controller support: this mod does NOT work with the controller! It only works using keyboard and mouse.
Unbelievable. I play pure mage, which most of times is boring, but THIS... this changed it all - for good!
It is a lot of fun to watch that Minotaur darting towards you, then suddenly Telekinesis ensues and up goes Minie...
The *only* thing I would recommend, is to make it cost some Mana to use this on anyone. That way it would not feel like an ultimate Divine Intervention (aptly ascribed to the title), but honestly... Bethesda made Magic so lame that I am not uncomfortable at all with this small detail.
I take it enemies do not suffer any damage when you throw them away, regardlss how high... Otherwise please correct me.
only dont like the name but for the rest its great ( i am evil so why would i use a power which is called hand of GOD) also in cirrodill they dont believe in just 1 god they think there are 9 gods which they call the nine divine so name doesnt fit in the lore of the game
Ah Whalecakes! your still active thats cool special thanks to you and the work you did for your mod originally - hope you don't mind me posting this updated version I've always wanted a spell like this ingame
10 comments
- Alive NPCs/Creatures will just continue with whatever they were doing as if nothing happened to them. Enemies will continue facing you and continue attacking you.
In both cases I am able to move them around as advertised, but again, in both cases, they have no collision at all.Anyways, I'm not giving you any flack or blame. I'm just pointing it out, in case anyone else stumbles onto the same problem.
It is a lot of fun to watch that Minotaur darting towards you, then suddenly Telekinesis ensues and up goes Minie...
The *only* thing I would recommend, is to make it cost some Mana to use this on anyone. That way it would not feel like an ultimate Divine Intervention (aptly ascribed to the title), but honestly... Bethesda made Magic so lame that I am not uncomfortable at all with this small detail.
I take it enemies do not suffer any damage when you throw them away, regardlss how high... Otherwise please correct me.
And THANK YOU for this mod!
- p
Thanks, long waited !