Playtest notes: One of the two types of centurion spiders added by the ShegoradUpadate.esp is invisible, xx002f09, the one with the mesh path of: Creatures\centspider\skeleton.nif
Maesat's Yurt (VVYurtMeasat) has a door added by this .esp, that shows up in the cell in the CS, and on the local map inside the yurt, but there seems to be no way to activate it. Even using tcl to move around through the walls and floors around it, the door-icon to activate it never appears. In game workaround: If you get trap in Measats' yurt, do a coc AASUMamsharDisamusCamp to exit.
I do not know if there is anything you can do about it with your esp, but the base mod .esm has one missing (purple) texture for Meshes\Vvardefell/stronghold\wallcorner.nif
These are the requirements. But do I activate Sheogorad.esp together with Sheogorad Update.esp? I was always unsure since I plan on vising SI later in the game and don't have chance to check it out.
A person can of course use Morroblivion, but it is banned, and certain types of files related to it and certain information about it cannot be placed on TES Nexus and Nexus forums. I believe Bethesda also cracked down on some of the other large Oblivion sites and that they don't provide much support for Morroblivion either.
Morroblivion is really buggy, causes severe lag on some computers, and is quite incomplete. So a gamer is free to choose his or her poison whether it be this mod or that one. For the best possible Morrowind experience, don't play Sheogorad Update and don't play Morroblivion. Go play Morrowind.
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Playtest notes:
One of the two types of centurion spiders added by the ShegoradUpadate.esp is invisible, xx002f09, the one with the mesh path of:
Creatures\centspider\skeleton.nif
Maesat's Yurt (VVYurtMeasat) has a door added by this .esp, that shows up in the cell in the CS, and on the local map inside the yurt, but there seems to be no way to activate it. Even using tcl to move around through the walls and floors around it, the door-icon to activate it never appears.
In game workaround: If you get trap in Measats' yurt, do a
coc AASUMamsharDisamusCamp
to exit.
I do not know if there is anything you can do about it with your esp, but the base mod .esm has one missing (purple) texture for
Meshes\Vvardefell/stronghold\wallcorner.nif
Sheogorad - Forsaken Isles Update Resources
Sheogorad.esm
Sheogorad.esp
Sheogorad Update.esp
These are the requirements. But do I activate Sheogorad.esp together with Sheogorad Update.esp? I was always unsure since I plan on vising SI later in the game and don't have chance to check it out.
Morroblivion is really buggy, causes severe lag on some computers, and is quite incomplete. So a gamer is free to choose his or her poison whether it be this mod or that one. For the best possible Morrowind experience, don't play Sheogorad Update and don't play Morroblivion. Go play Morrowind.