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RGM

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RGMage2

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Name: RGMs CarvedLeather And SilkRobes Male

Version: 1.0
Date: 03/09/2011

Category: Clothes and Armour

Requirement Roberts v5 male body
TES4 Oblivion

Author: RGM

Description
===========
This file contains all necessary meshes, textures and a esp file for RGM's CarvedLeather And SilkRobes Male

Location
========
On top of the Imperial Prison Sewer Exit - 2 chests, climb up on top of the exit and find them.

Details
=======
Armour and clothing has a Eastern/Asian look. It is layered. Armour has no body parts and is worn on top of robe or bare body by use of ring slots, that means that armour will unequip rings. It is highly recomended that you use a mod like unlimited rings so that armour will not replace rings. The belt on the robe is listed as an armour item but has no armour rating, it had to be an armour to use a ring slot.

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside RGMsCarvedLeatherAndSilkRobesMale.esp

or use OBMM with the OMOD version

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.


Incompatibility
===============
None that I know of

Known Issues or Bugs
====================
Some clipping noticeable mostly with pose mods.

When wearing the shield on chest in combat you will see a slight outline of the shield in first person, that's just the way it is.

When using the none-nude version of roberts body and wearing only the robe without the pants, the underwear may clip through the robe. Solution - keep your pants on.

The helmet goes over the hair and will work with most hairs but not all. The hair will need to be more or less flat on top to avoid clipping. It will look best with Rens because it was made for Rens.

Credits
=======

Thanks to every one involved with developing Blender, without whom I wouldn't be meshing.

Thanks to every one involved with developing NifSkope, which continues to be a very essential tool for me.

Thanks to all the people who worked on Photoshop, which was used to edit all textures in this mod.

Thanks to Bethesda for creating Oblivion.

Thanks to LHammonds for the Readme Generator this file was based on.

Thanks to all the other modders out there who have shown us all what can be done.

Tools Used
==========
Blender
NIFSkope
Photoshop
TES Construction Set
Readme Generator

Licensing/Legal
===============
This is not resource. You can not do anything without my permission. If I do not respond to your request then you should assume that permission is not given.

Hope you like it. :)