Oblivion
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Zombiemold

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Zombiemold

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About this mod

This mod enables the use of Bethesda\'s Golden Saint and Dark Seducer Powerattack and Hit voice files for Aureal and Mazken races made available by the race balancing pack. You will have Imperial or Nord voice files no longer! Both male and female variants are enabled.

Requirements
Permissions and credits



[size="4"]Aureal and Mazken Voices Restored[/size]


Introduction:

So, after playing Oblivion for quite some time, I decided to step out of my element and roleplay some
characters that I typically would not. The first thing to mind was playing a Golden Saint. I had the
race balancing pack installed, so I knew that they would be enabled as playable. I started up the
character and soon realized that they had the same haggardly voice as the Imperials. I remember that
in Shivering Isles the Aureals and Mazken had their own unique and awesome voices. After browsing the
nexus, I downloaded mod after mod of SI Race enablers, only to find they too had generic imperial
voices. I had to do away with that, so I came up with this idea.



Mod Description:

This mod enables the use of Bethesda's Golden Saint and Dark Seducer Powerattack and Hit voice files
for Aureal and Mazken races made available by the race balancing pack. You will have Imperial or Nord
voice files no longer! Both male and female variants are enabled.



Requirements:

The Race Balancing Project: http://tesnexus.com/downloads/file.php?id=22124



[size="6"]Important Note![/size]

This mod is designed for the race balancing project only! It contains the esp "bgBalancingEVCore.esp"
meaning it will replace the original. I am currently working on, and planning to release alternate
versions for various other race mods, please leave a comment if you would like a version for any
specific race modification (That enables Aureals and Mazken as races)



BAIN Installation:

This mod is BAIN friendly, so you may drop the entirety of this 7zip folder into your "C:\Program
Files (x86)\Bethesda Softworks\Oblivion Mods\Bash Installers" directory, and enable/install it via
Wrye Bash. (it's important you place my file below (Higher in number) the race balancing project (If
you have it BAINED) to make sure my file overwrites the other one.



Manual Installation:

Unzip the entire folder into your C:\Program Files (x86)\Bethesda Softworks\Oblivion\Data folder (It will replace your original bgBalancingEVCore.esp, when it asks you to overwrite, click yes.



Compatibility:

This mod is fully compatible with the following mods (Tested by me) Additionally, the below mods are
awesome compliments to this mod, and I highly suggest them.

Race Balancing Project: http://tesnexus.com/downloads/file.php?id=22124 (And it's subsequent esp
files including bgBalancingEVOptionalFangs.esp, and bgBalancingEVLAMEGlue.esp)

HG EyeCandy Body: http://tesnexus.com/downloads/file.php?id=15802

Less Annoying Magic Experience: http://theelderscrolls.info/?go=dlfile&fileid=219

Dark Seducer Mazken Makeover: http://tesnexus.com/downloads/file.php?id=30904

High Rez Skin Textures for HGEC: http://tesnexus.com/downloads/file.php?id=20022

BBB for EVE HGEC stock replacer: http://www.tesnexus.com/downloads/file.php?id=34324



Changelog:
Version 1.0 Release



ToDo:

I haven't tested if this works for summonable Golden Saints & Dark Seducers, though they should if you are using bgBalancingEVLAMEGlue.esp, I intend it to work that way.
Make alternate esps for other SI Race enabling mods.