Oblivion

File information

Last updated

Original upload

Created by

Danny Warren

Uploaded by

dwarren

Virus scan

Safe to use

33 comments

  1. Xentariel
    Xentariel
    • supporter
    • 44 posts
    • 0 kudos
    After much trial and error I've found out this mod gives me the infamous "invisible arrow" bug. NPC's just pull the bow but shooting nothing at the target. Gonna try other things.
  2. pwwhdr70
    pwwhdr70
    • member
    • 8 posts
    • 0 kudos
    I've tried everything and I can't get this mod to work right.

    It shows DenockArrowState for 0 and 1.  When I try to set the state to 2 it does nothing.  So the mod is loading, but it I can't get the Draw/Sheathe (X on my Xbox controller) button to execute the function.  It just fires the arrow.

    I've saved and reloaded, started a new game, gone through all the troubleshooting in the description - nothing works.

    Is there something obvious that I'm missing?  I really need this.

    EDIT:  I got it to work!  Joytopad was not working for me but Antimicro did the trick.
  3. neodymz
    neodymz
    • member
    • 9 posts
    • 0 kudos
    does this mod have controller support? or compatible with the controller support mod?
     
  4. Spark01
    Spark01
    • supporter
    • 61 posts
    • 7 kudos
    wow, i was really hoping this mod existed. Thank you so much, this will make Oblivion much more playable
  5. bigEZchad
    bigEZchad
    • member
    • 66 posts
    • 1 kudos
    The link posted in the Description/Readme does not feature the Control IDs used to set Denock Arrow to a custom key via Console Commands.

    Here's an updated link to the Console IDs via the Construction Set wiki: https://cs.elderscrolls.com/index.php?title=GetControl

    Or if you just want the info here...

    Control IDs
    Forward 0
    Back 1
    Slide Left 2
    Slide Right 3
    Use/Attack 4
    Activate 5
    Block 6
    Cast 7
    Ready Weapon8
    Crouch/Sneak9
    Run10
    Always Run 11
    Auto Move12
    Jump 13
    Toggle POV 14
    Menu Mode15
    Rest 16
    Quick Menu 17
    Quick118
    Quick219
    Quick320
    Quick421
    Quick522
    Quick623
    Quick724
    Quick825
    QuickSave26
    QuickLoad27
    Grab 28
  6. DEEJMASTER333
    DEEJMASTER333
    • member
    • 1,283 posts
    • 71 kudos
    Not being able to sheath arrows was driving me bonkers. Thank you.
  7. t103left4dead
    t103left4dead
    • member
    • 6 posts
    • 0 kudos
    For anyone using the GOG version of the game, make sure you have the GOG version of OBSE loader installed. Extract it then copy it to the game's directory, overwriting the Steam version. May have to start a new game, but I'm not sure. If you don't have the Steam version of OBSE yet, you'll need to extract everything in that download to your game directory except for the loader because the GOG file on silverlock only has the loader, not the other files. You can find the OBSE download website on the "DESCRIPTION" tab of this page under "Requirements."Big thanks to dwarren for this mod. Haven't played this game until now and not being able to denock arrows was a huge disappointment.

    Edit: you may have to load the game through the OBSE loader for this mod to work, though I would have sworn I initially used NMM to load my game and it worked.
    1. DragonSlayer667
      DragonSlayer667
      • member
      • 695 posts
      • 25 kudos
      Works because NMM detects obse and loads thru that instead.

      It's the little things that make a good game really great, and this mod is one of those stepping stones into the ultimate experience!
  8. dwarren
    dwarren
    • member
    • 37 posts
    • 8 kudos
    Hi all! I don't have Oblivion installed right now and am a little busy, but I've pushed the mod to github in case anyone finds a fix and wants to send me a pull request:

    https://github.com/dannywarren/Oblivion-DenockArrowToo

    It looks like there are two issues you all are seeing:

    1) A conflict with the Sneaking Detection Recalibrated mod (I'm guess this would be because they might hook in to the animations via OBSE just like I do, would need to look at the mod to be sure)

    2) An issue with the mod not initializing on first run, requires saving and reloading to init properly (I've never seen it do this but who knows, doesn't look like OBSE has been updated since I've been away from Oblivion so probably a bug on my part).

    I'll dive in to the above if I get some time, otherwise send me a pull request via github.
    1. DuxAstrio
      DuxAstrio
      • member
      • 1 posts
      • 0 kudos
      Hello dwarren

      After I wasn't able to get the original denock arrow to work, I came here.

      I've downloaded and decompressed OBSE in the Data folder under Oblivion.
      I've downloaded and decompressed this file in the Data folder under Oblivion.
      I used Oblivion Mod Manager to activate this file, and moved it under the unofficial patch mods, before any of the Shivering Isles or DLC patch mods.
      I am using a digital Steam version, game of the year edition with the official patch already installed (apologies if some of this is redundant) and the only mods I am using are the unofficial patches for Oblivion, Shivering Isles, and DLC.
      Steam Overlay in-game has been enabled in Settings under In-Game.
      At first trouble I returned to this page and completed the Troubleshooting steps.
      show DenockArrowState is initially set at -1, which does not change until I set to 2, which does not change even after sheathing, firing arrow, sneaking/standing, etc.
      I changed the key to "z" with the listed command, same results.
      I saw this post and I saved, exited game, launched and loaded. No change. Saved and reloaded in-game. No change.

      My gaming laptop was recently disabled so I'm running Oblivion on a laptop with an integrated graphics card on minimal settings.

      Any further suggestions? I was quite flumoxed to discover that a denock arrow fix has not been included in either the official or unofficial patches after all these years.

      Thanks!
  9. maxxon89
    maxxon89
    • BANNED
    • 188 posts
    • 2 kudos
    Sweet & awesome, thank you.
  10. User_2073890
    User_2073890
    • account closed
    • 1 posts
    • 0 kudos
    Hello, big fan as a markman character. However, whenever a Light spell is cast while having a bow equipped, then sheathing the weapon causes the Light effect to disappear. The Light effect will only return when the weapon is readied once again. Re-casting the Light spell does not bring back the Light effect. Only solution is to wait until the Light effect duration end.

    Thank you.

    EDIT: it turns out there was a rogue obse plugin, enhanced camera, that might have been the actual cause. Deleting/recreating the ini file seem to have fixed the issue.