of course the trick with speed is possible but the script can't move player because there would be no collision so for example player can fall down by script but can't move forward
you can change the mesh to what you want , the player's 0 point is the mesh's 0 point
i don't know about mouse functions like this in obse (but if you watch the sky that means mouse up but i haven't added limits to the collision piece which player walks on so if your x angle is 90° the collision will face that angle and would be vertical like | if your x angle is 45 it would be diagonal / so i have to set an upper limit i think but i don't know what is the limit when player starts to slide )
fortunately i have just wanted to play ob again and i met the same thing the blue screen i made it i will upload a fix but i don't think you shouldn't shoot while you are flying i btw i made a levitation spell & effect ill upload that too if you still meet the blue screen bug in the fix pls post a comment here
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Thanks Mate.
you can change the mesh to what you want , the player's 0 point is the mesh's 0 point
i don't know about mouse functions like this in obse (but if you watch the sky that means mouse up but i haven't added limits to the collision piece which player walks on so if your x angle is 90° the collision will face that angle and would be vertical like | if your x angle is 45 it would be diagonal / so i have to set an upper limit i think but i don't know what is the limit when player starts to slide )