How the heck have I only just found this now? I have tried every single castle mod I could find but they were all way too much for me, and almost all were very inconvenient for followers, but this... This is Exactly what I wanted... good thing too because I was about to claim Fort Empire with another mod, but this came along at the perfect time, Thank You Suckitude!
PERFECT! I love it! It's absolutely perfect for me and my companions Also, the stuff the Necromancer sells is so awesome xD And the horse, damn, I've never thought it would look so incredible, that mod has my endorsement, I love it !
It was funny to suddenly see my lab table in the fort) But immortal skeletons can be annoying - especially when you just looked into the dungeon and wasn't going to clean it. The mods conflicts with Bravil barrowfields UL, but you maybe know it already.
I am so sorry, I had no clue where those mirrors above the lab table came from. Haha. I'll add you to the credits section. Oh yeah, and the skeletons arent REALLY immortal. Read the Usurper's Journal to find out how to kill them, and the other monsters in the dungeon.
By the way, I am a huge fan of your mods (You can tell because I apparently had one of them activated and used the lab table mirror things) and I am glad you found this mod.
It was funny to suddenly see my lab table in the fort) But immortal skeletons can be annoying - especially when you just looked into the dungeon and wasn't going to clean it. The mods conflicts with Bravil barrowfields UL, but you maybe know it already.
Ah, never mind. I know what to do now. You confused me, so I looked up how to enable mods, and I found a wiki article on it. Your mod is amazing, just to let you know.
Oh, this is your first mod. Now I can help you a bit more. Drag everything into the data directory or your oblivion folder, and merge the folders and yeah.
To activate the file, go to your oblivion launcher, click "data files" then put a checkmark next to SK_FortBlackedge.esp. If it isn't there, you didn't put it in the data directory. You can then start the game, and fast travel to the location just south of bravil where the fort lies.
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I am so sorry, I had no clue where those mirrors above the lab table came from. Haha. I'll add you to the credits section. Oh yeah, and the skeletons arent REALLY immortal. Read the Usurper's Journal to find out how to kill them, and the other monsters in the dungeon.
By the way, I am a huge fan of your mods (You can tell because I apparently had one of them activated and used the lab table mirror things) and I am glad you found this mod.
But immortal skeletons can be annoying - especially when you just looked into the dungeon and wasn't going to clean it.
The mods conflicts with Bravil barrowfields UL, but you maybe know it already.
To activate the file, go to your oblivion launcher, click "data files" then put a checkmark next to SK_FortBlackedge.esp. If it isn't there, you didn't put it in the data directory. You can then start the game, and fast travel to the location just south of bravil where the fort lies.