Oblivion

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Created by

GalenMyra

Uploaded by

GalenMyra

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About this mod

Reduces required skills for multiplier bonuses.

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Vanilla Oblivion leveling system greatly favoured the mixed classes, specialized classes such as pure mage was mostly stuck with 2-3 points per attribute at level up while mix classes could get 4 points without any leveling planning and even 5 points without too much hassle. Since every other monster level up when you do, this caused prue classes to become relatively weaker upon level up.

I've probably tried every leveling mod there is to fix this, everything from automatic leveling to experience based leveling, and while many of them work well, I've allways felt they either don't integrate well enough or that something is missing from the original experience.

The Oblivion leveling system is not the best, but it's so complex that completely changeing the way it works affects so many other aspects of the game that it in my opinion is not woth it, so I've come up with this little balancing mod which just simply reduces the required skill gains for each bonus attribute level.

This will make pure classes get about the same bonus points as a mixed class would while playing normally. The higher bonus points require more skill gains but even if you want to grind for that last point it will now be less time consuming.

Original:
0 skill points grants a +1 bonus
1 skill points grants a +2 bonus
5 skill points grants a +3 bonus
8 skill points grants a +4 bonus
10+ skill points grants a +5 bonus

Faster Multipliers:
0 skill points grants a +1 bonus
1 skill points grants a +2 bonus
2 skill points grants a +3 bonus
4 skill points grants a +4 bonus
8+ skill points grants a +5 bonus

Compatibility:
This mod only changes the particualr settings that effects bonus points per skill gain.

Feedback is much appriciated! And don't forget to check out my other mods!