I'm not sure if this is still supported or not, but I'm having an issue. When I got this mod a few years ago, it worked exactly as intended, save for the actual flight animation. I got the one where my character was in the "laying flat" animation with the wings flapping as normal. I don't know what exactly I did to make my character fly like in the pictures uploaded here the last time I used it, but I can't seem to replicate it. I've tried doing research and even looked through the comment section here, but can't figure out how to get the displayed animations to work again. I'm assuming maybe there's a conflict with some animations that I have installed? The animations that are used while flying also seem to make the wings not work either. I'd assume maybe it's a conflict between animation mods? But I also had other combat animations and movement animations installed as well and didn't have an issue. I'll do some experimenting with my other animation mods to see what could be causing the conflicts. Does anyone have any other ideas as to why the animations shown in the pictures aren't working for me? I really can't remember what I did to get them to work before.
0303456 wrote: "player.addspell xx00457f" doesn't work for me. What does the xx mean?
The first 2 of 8 hex digits of a FormID such as this are always the plugin or mod index, representing the plugin's place in your load order. You should be able to read it up inside Wrye Bash and some other mod managers. The author can't give you a complete ID, as the first 2 digits will always be different for you.
Oh, that actually explains a lot. I see, thank you!!!
The first 2 of 8 hex digits of a FormID such as this are always the plugin or mod index, representing the plugin's place in your load order. You should be able to read it up inside Wrye Bash and some other mod managers. The author can't give you a complete ID, as the first 2 digits will always be different for you.
I found a way to fix the footstep sound problem while flying in first person. All you need to do is to set the footstep sound volume to 0. You could do it via the menu all the time but it's tedious. So I made a script using a command from EMC2 which sets this volume to 0 as soon as the character starts flying, and another command to reset the volume to its original value when the character stops flying (a complete list of the commands is included in the mod). Feel free to adapt the fix to your mod
If your mod won't be updated in the near future, no problem. The next version of Abyss Demon will include this fix and I could make a stand-alone version of it which doesn't require the race, just in case.
........oh sorry I dont speak english I just say you use 3DMAX or MAYA or blender in “Skeleton.nif“” Skeleton back Adjustment Related models Binding well Export the Texture when exporting
Similar to Vindrix below my comment, I have recently returned to the game, and had to reinstall a bunch of mods, and now this one doesn't work anymore. I also use the Abyss Demon mod, and now whenever I hit the keys that start flight, the game instantly ctd's. I've tried everything I can think of - even remapping the keys causes ctd when trying to start flying, so I can be pretty sure that it is a mod issue, but not sure what I have done wrong.
Edit: After tweaking some settings in OR, it works again; seems to have fixed a few issues I've been having so I think a mod conflict with Oblivion Reloaded is likely the explanation (that mod does alter a lot of things in game).
I uninstalled this mod and reinstalled this mod, but when I tried to use I had a message saying, "Low memory of vipcxj.ini error" I had the base root program installed and everything. How can I fix this so I can use this awesome MOD again?
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edit: How do I fly faster? Using sprint is fast enough.. but when like slow flying (not using sprint) it's slow.
Oh, that actually explains a lot. I see, thank you!!!
What does the xx mean?
If your mod won't be updated in the near future, no problem. The next version of Abyss Demon will include this fix and I could make a stand-alone version of it which doesn't require the race, just in case.
????3DMAX????????????
........oh sorry I dont speak english I just say you use 3DMAX or MAYA or blender in “Skeleton.nif“” Skeleton back Adjustment Related models Binding well Export the Texture when exporting
Edit: After tweaking some settings in OR, it works again; seems to have fixed a few issues I've been having so I think a mod conflict with Oblivion Reloaded is likely the explanation (that mod does alter a lot of things in game).