The mod sadly has a bunch of dirty edits and unnececary changes to the base game ,changing the dunmer racial power,edits to the arena quest,changes to vanilla npcs,attaching scripts to vanilla objects,etc.
Interesting mod. although i would prefer a bit tougher mob. the mob/ the fears are good but nothing a 100 lvl blade and block skill can't take care for. wish the good ending will come too and is there a way to get the fear armour ??
anyone know where the ship is? im at the part looking for ember but I have no clue where the ship is plz help
edit: nvm found and completed this quest mod, pretty gd, wish there was a continuation for this mod, I like the fear queen, also this mod shouldnt be called a family problem should of been called "quest into fear" XD
That is correct, the good ending has not bee added yet. From his most recent comment it looks like it will not be added. We are stuck with only the evil quest line.
I am afraid that this doesn't help, because the Stone of Fear topic from your mod seems to overrule any other topics from other mods. So the right workaround would probably be to actually select the Stone of Fear topic, which means to start playing your quest up to a certain point where that topic is (hopefully) gone.
Jaime74, it seems it just requires another GetID that wasn't added or got deleted somewhere along the line. But as Skyrim has come out, Oblivion is no longer installed on my machine nor is its CK tool. My suggestion is when this topic comes up, dont select it.
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edit: nvm found and completed this quest mod, pretty gd, wish there was a continuation for this mod, I like the fear queen, also this mod shouldnt be called a family problem
should of been called "quest into fear" XD
I am afraid that this doesn't help, because the Stone of Fear topic from your mod seems to overrule any other topics from other mods.
So the right workaround would probably be to actually select the Stone of Fear topic, which means to start playing your quest up to a certain point where that topic is (hopefully) gone.