Oblivion
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the_philanthropy

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the_philanthropy

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58 comments

  1. sbvb
    sbvb
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    I like this mod. It helps with the erratic sliders and with a little adjust here and there I can improve the neck seams.
  2. Threefour3468
    Threefour3468
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    Where does this mod install all its files at? (besides meshes and textures) I thought I would try to install this mod but after realizing I would have to manually click "yes" in order to overwrite everything I decided to force close obmm (not the best idea i see now) and now all the female characters' eyes are in the back of their heads and have this weird grey texture covering some of their skin. I did, however back up my meshes and texture folder prior to installation. But when I tried to put the backed up folders in it still came up with the broken textures. So now I'm wondering if it installed it in other places than textures and meshes any help would be appreciated, Thanks.
  3. tomdabom24
    tomdabom24
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    This mod is really good but on argonian/orcish npcs sometimes have deformities (big ones)
    1. bobbyskel78
      bobbyskel78
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      based on their textures, smooth skin, seams don't seem like they would gain much from this mod.  as from what i see of the mod, the deformities are on the face?  there are no textures for the argonian face and one egt file.

      curious if you have another cosmetic mod that might be causing this irregularity.
  4. JimmyRJump
    JimmyRJump
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    I downloaded and installed the Oblivion Mod Manager especially to be able to install OFF without hassles and to be honest, there isn't any visible change to my character after the install. And no changes to how the CC behaves either. So, I don't really know what's going on.

    I chose to install OFF for every race and for the thousands of NPC using the batch install key combination to avoid having to click 'yes' on every file overwrite, but as I said, no visible changes.

    Must add I only installed the OMOD package, not the rest of the files that are in the download as I figured they're the same as what is contained in the OMOD.
    1. bobbyskel78
      bobbyskel78
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      with OBMM, archive invalidation may be necessary ... there are better alternatives to date.  without, a file w/ a later time-stamp may take precedence.

      from the author:
      Archive Invalidation (Important!)
      o  Using OBMM, click "Utilities > ArchiveInvalidation".
      o  Check "BSAInvalidation" (the only mode that works here).
      o  Check"Textures".
      o  Uncheck "onlyinclude files which already exist in a BSA archive".
      o  Click "UpdateNow".
      o  Wait for it tofinish.


      it's 20', so nothing is missed by doing a manual install.  unless one is using a custom race or head, the custom file isn't necessary.  only the data directory is needed, which one could add that to a archive (7z, rar ... etc).  with that done, either just toss the archive (data directory) into Wrye installers tab and install or w/ OBMM create omod from archive and activate.

      with this now installed, one can check if the changes in the face generation are more subtle.  open up the console (~) if it's active in oblivion.ini and type in showracemenu.  if one plans on keeping the changes to their character via change through the console, DON'T CLOSE THE RACE MENU, it'll reset one's stats ... once done w/ changes, use the 'esc' button to access the main menu and save.  reload the game from the last save.
  5. DavinaJo
    DavinaJo
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    To the Community: I need some help with files that look like they're associated with this mod they have character names followed by .off (downloaded off this site ) does anyone know what these are and where they're suppose to be installed to? And do i need this mod to take advantage of them.

    IE Oliva.off


    People just assume that other should know what they know and forget that it could be months even years and someone may come to modding oblivion only to find that there is lack of documentation for a mod. (or not enough).

    Disregard this, did further search found out this file has nothing to do with this mod but another that doesn't even work with current OS
    1. bobbyskel78
      bobbyskel78
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      there are no "off" extension files listed in the contents of this mod, nor is there any files named Oliva.
  6. Sasspiria
    Sasspiria
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    does this work with OCO?
    1. bobbyskel78
      bobbyskel78
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      from the readme: "This mod replaces vanilla files. This should not be a problem unless you already use
      replacers for these files. If so, OFF will have to overwrite them to function."

      if one reviews the file contents on the download page for OCO and OFF, it's clear they both altar similar files (conflict).  one could try to see if OFF improves the overall look, which i would suggest installing it afterwards.  if one doesn't care for OFF, uninstall/deactivate and reinstall OCO.
  7. CoGDork
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    Does this mod actually prevent the sliders from affecting each other at all, or does it just minimize that? Because my sliders are still affecting each other, it's still screwing with my skin tones, and I installed everything properly.
  8. DarJee
    DarJee
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    Thank you very much for these egt files, they work perfectly for me.
    If I may, I would suggest repackaging the (omod-ready) archive leaving the omod file out of it. People may create the omod file in OBMM directely from the downloaded archive (I did), which would result in increased filesize and redundant files.
  9. lucifer1978
    lucifer1978
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    when i activate the omod i get an error + failure... do i need to do somthing else ????
    1. Striker879
      Striker879
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      You aren't using Nexus Mod Manager (NMM) by any chance are you?
  10. LGG11
    LGG11
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    does anyone know if this mod would conflict with roberts male body replacer v5 or any of the optional features from it like the better redguards?