Hi. I'm fairly new here and been adding mods to my Oblivion game & trying them out before actually playing thru the game, which I'm looking forward to. I added this mod, as I think it's a great idea! However, I'd like to ask if you would consider making a patch for the AFK Weye-MTC-Region Revive (mod #42718) by mhahn123? Your abandoned smithy in Weye unfortunately clips a corner of one of the Weye buildings near the shore, making it impossible to enter without using the console. Basically either one of the buildings just needs too be moved away a bit with a slight landscape modification. I'll be adding a comment on his mod page as well, so hopefully you two guys could work out a patch for this, as I think the Smithy would be a great addition to the Weye patch by mhahn123. Thanks!
Hello world!, i have the identical issue as WorldSong reports...perhaps the file weye expanded mod fixes this?. i think if the inteligent artificer of this mod could make the mountain master smithing cottage into a separated standalone file, then the Weye blacksmith house would not be required.... help us pretty please.
Very nice mod! The only thing i didn't like that much that only the metalware things can be melted (no iron weapons etc.) As constructive critics: it would be nice to be able to make the "fine" version of the weapons with use of leather and other thingies. Of course i'm aware that scripting isn't that easy, but these are only some nice to have things.
As a positive critics i liked the fact the with crafting the time passes As well the location.
This far i've tested the Weye smithy, and there are no problems using it together with OOO 1.35 and UL landscapes..
@TesNinox You are completely correct, I seem to have forgotten to put the book mesh and teture in the archive file... Thanks for pointing that out, it'll be fixed soon.
17 comments
As a positive critics i liked the fact the with crafting the time passes
This far i've tested the Weye smithy, and there are no problems using it together with OOO 1.35 and UL landscapes..
???
Thanks for pointing that out, it'll be fixed soon.
1. Great mod, now I finally can go and hunt and at the same time profit from it.
2. Im probably not smart enough, but in the mine a 'missing mesh' message comes up were I think it's supposed to be a book...
(in secluded mine)