Oblivion

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Migck

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miguick

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22 comments

  1. Freyr95
    Freyr95
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    This is a nice little mod. Saves me a few teleport slots for MCS mark and teleport & advanced mark and recall.

    Even kept working after being merged with like 10 other mods. Endorsed
  2. acatfromcheshire
    acatfromcheshire
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    Does exactly what it says on the tin without messing with anything else. Thanks!
    Endorsed
  3. dioxyde0
    dioxyde0
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    this mod is so freaking underrated! love it
  4. miguick
    miguick
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  5. fredcvb
    fredcvb
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    I have a question: where did u get that armor? its cool
  6. Robynah
    Robynah
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    Oh yep that's what I did. I'm playing a new game where I did shivering isles early so I only have the Arena completed

    I'll test this one quickly.

    - Working fine as far as I can tell so far I teleported to sheogoraths palace then back to the Arena and the full dialogs were there instead of just "hi" then nothing

    And just to reiterate that this mod is massively appreciated. I go through mods like LAME etc to remove all the teleports as they're basically game breaking and this mod is exactly what I've been looking for since I play with fast travel disabled (except for horses).
  7. miguick
    miguick
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    Man, I'm such a... you tried teleporting from SI to one of the guilds bases right? Because I forgot to add the code there, i only added it to the strongholds from the DLCs...

    Edit: Another try, I know I should test it myself, but I am a bit busy right now.
  8. Robynah
    Robynah
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    THe new version still has the same problem.

    Cyrdoiil NPCs just give the generic "Hi" dialogue. They do offer the rumors topic now which is a change but nothing else.

    If it can't be fixed I'd be happy with a version where the shivering isles and cyrodiil teleports are seperate. It's not ideal but your mod is far preferrable to the way other modders have added teleports.
  9. Ferryt
    Ferryt
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    The link to the new version doesn't work. It brings up a completely blank download page. Links to previous versions still work.
  10. miguick
    miguick
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    I haven't tested the teleporting to the palace because I haven't finished the SI questline with my testing char. Strange, I did use the same scripting than the door uses, with SetPlayerInSEWorld and everything.

    Edit: Oh @#~€!!! I just found the issue, teleporting to the Palace is fine, but teleporting from SI to any of the Cyrodiil destinations is NOT fine... how can I make such lousy mistakes! WAARGH!!!

    Edit2: Corrected. Hopefully it works. Because using string variables in an 'if' statement is kinda weird, but...