No, the earlier versions are obsolete, and don't contain the full game; the reason the final version is in pieces is because back when I uploaded them, my internet was terrible, and trying to get it on to the site ended up being virtually impossible...
I offered drakk 500 gold and he made me laugh I just started it I had to delete it but I got it again and I'm lovin it (edit wrong mod) the dwarf mine mod O_o
Dwarves of the Mountain and Society of the Atronach are my favourite oblivion quest mods next to verona house bloodlines, I don't know why i haven't found these 2 earlier
I Can't find anyway to enter the abandoned waterway in the Arboretum after I got the key. I click on the well with the green arrow on it and nothing happens. Could it be a conflict with Better Cities?
That is a very strong possibility, as a lot is altered in the Imperial City with the Better Cities project; my best suggestion to you is to use the Console to enter the Waterway and find the talisman:
coc aaaSOTA02AbandonedWaterway
After you find the talisman at the end of the Waterway, simply use the Console to warp back to a safe location, such as the First Edition, a bookshop in the Market District:
You've done it again Mr. Demon. This mod really blew me away. So many creative original ideas. I can't say too much about what I liked so much because it would be spoilers. I love puzzles and you've done what most haven't been able to do which is make puzzles that are challenging but do-able. Apparently this is very difficult to do. This may be the first time I've made it all the way through, the main quest so far, without looking at the walkthrough or construction set. My hat is off to you sir. All the new meshes ,textures and other wizard work with the CS were a nice treat too. The book at the end was a novel idea (pun intended).
Oh my, such high praise, thank you so very much, Chambcra; I'm so glad you enjoyed it as much as you did, I put a lot of hard work into it, but I was still a novice back then, so it's good to see my naivety is still fun...
And if you liked this, and you have Skyrim, I highly suggest you check out the newest BETA for Chapter 3, but if you wish to wait until it's done, that's highly understandable; but I doubt it will be done soon, even with everything working in my favor, I don't expect to finish anytime before the end of this year...
This mod is very good, the only big problem is the z-movie dialogs with some NPC's at the end and their total absence of credibility, they should be changed because they don't serve the mod. I endorsed despite it.
Well, I'm not quite sure what you mean by "Z-Movie Dialogue", but as for changing it, that won't be happening any time soon; I'm far too busy working on Chapter 3 to revive my old Construction Set files to make changes, but I have considered it as a move in the future...
And thank you for your Endorsement, every last one helps...
first part was quit good 2nd is becoming more interesting as play progresses but problem is locations of temples i'm stuck at frost temple cant find it please help exact location of frost temple
Ahh, I should have seen this sooner than I have; don't worry, I've sent the answer to your inbox, and if you have any other troubles, don't be afraid to ask...
Just completed the storyline, brilliant, plain and simple, figured out most of the puzzles on my own and the plot twist at the end was unbelivable, I might actually consider buying Skyrim just to see what chapter three holds. I hope you carry on producing mods like this for the future of gamers like myself who enjoy long storyline driven quest mods.
Oh, my, such beautiful words, thank you so very much; it's comments like these that make my heart swell, and drive me to work harder to produce even better storylines...
And while I won't force you to buy Skyrim, I will say this; if you enjoyed the twist at the end of this Chapter, you're going to adore the twists in Chapter 3...
Again, thank you, thank you so very much, and I will do my very best to make Chapter 3 worthy of such words...
Just a quick query, do you HAVE to join the theives quild and/or the Dark Brotherhood in Skyrim? cause that's all I tend to see in fanart of the game and I like to play morally good characters.
Do you mean, do you have to join in order to play Chapter 3? Or do you mean, just in general?
Chapter 3, at this time, has absolutely nothing to do with either guild, but as I don't know the whole story yet, that may change; if you mean in general, no, both guilds are optional to join, and you do have to go out of your way to join either...
Okay then, It's just everytime I look up a character artwork/story for skyrim it always seems to be TG/DB everytime. I was starting to wonder if it was mandatory.
104 comments
coc aaaSOTA02AbandonedWaterway
After you find the talisman at the end of the Waterway, simply use the Console to warp back to a safe location, such as the First Edition, a bookshop in the Market District:
coc ICMarketDistrictFirstEdition
Thanks a lot.
And if you liked this, and you have Skyrim, I highly suggest you check out the newest BETA for Chapter 3, but if you wish to wait until it's done, that's highly understandable; but I doubt it will be done soon, even with everything working in my favor, I don't expect to finish anytime before the end of this year...
And thank you for your Endorsement, every last one helps...
Many thanks, and good luck for the future.
And while I won't force you to buy Skyrim, I will say this; if you enjoyed the twist at the end of this Chapter, you're going to adore the twists in Chapter 3...
Again, thank you, thank you so very much, and I will do my very best to make Chapter 3 worthy of such words...
Chapter 3, at this time, has absolutely nothing to do with either guild, but as I don't know the whole story yet, that may change; if you mean in general, no, both guilds are optional to join, and you do have to go out of your way to join either...
Okay then, It's just everytime I look up a character artwork/story for skyrim it always seems to be TG/DB everytime. I was starting to wonder if it was mandatory.
And no, I never was able to set up proper follower scripts when it came to Cinder; all she can do is follow and fight, so she isn't very discrete...
edit: and on a side note is there any way to make Cinder stay in one place? Its hard to be stealthy when she isn't.