Okay, wow, totes late response (over a year late, wow)...
@proxilation: the mod Integration features the tileset heavily (and is, in fact, where I took my screenshots)
@swordfish42: yes, it requires the original tileset (or a mod that uses it, such as Integration). A normal is a texture. It's what creates the illusion of depth by shading lighting.
err, well I cannot use all the normal tools like cs and so on, so I cannot tell how this looks in game, but the graphics in the screenshots look great! Is there any way to experience this in mod that adds a playable region? or is it "just" a modder's resource? thank you for sharing your work!
3 comments
@proxilation: the mod Integration features the tileset heavily (and is, in fact, where I took my screenshots)
@swordfish42: yes, it requires the original tileset (or a mod that uses it, such as Integration). A normal is a texture. It's what creates the illusion of depth by shading lighting.
And what do you mean by 'maps'? (yes I'm a bit of a noob : D) Is that the deshes, the textures, or something else?
thank you for sharing your work!