Oblivion

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David Brasher

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David Brasher

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33 comments

  1. MaximvsDread
    MaximvsDread
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    When you make a mod with vanilla assets that approaches 1000kbs...  THAT's  ...a big ass mod. THAT's  ...bang for your buck.
  2. LordPalpatine2020
    LordPalpatine2020
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    Been playing this mod on and off and got back to exploring thru these wonderful dungeons once again! Now the thing is I came across this chest called "Sinister Chest" inside the Xirdefen section and curiosity got to me and I went to open the named chest at that very spot and got overincumbered right away! Now the thing is, besides going back to a save game before I decided to try and open that chest, how do you remove the overincumbered effect?
    1. MPetros
      MPetros
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      IIRC the chest loads your inventory with bricks or something. Just drop them.
    2. MaximvsDread
      MaximvsDread
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      ...Or, just use the 'Bag of Holding'. How does anyone not have that mod? ...lol...
  3. 14211212
    14211212
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    bruh my character is so strong i didnt even realize that this one chest in xirredeffen filled my inventory with 250 bricks. It took me 3 days to realize lol
    Awesome idea and mod btw. Endorsed :)
  4. AllisterHenderson
    AllisterHenderson
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    Interesting concept!
  5. rockbiter68
    rockbiter68
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    Does anyone know if this mod is compatible with OOO Shivering Isles (http://www.nexusmods.com/oblivion/mods/46508/?)? I'd love to try this mod out, but OOO Shivering Isles claims to touch down on a lot, so I'm worried about compatibility issues.
    1. Shadowlord110000
      Shadowlord110000
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      The page for OOO Shivering Isles says if it is loaded before yes.
  6. LeadManHoller
    LeadManHoller
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    Conflict with Oblivion Uncut in one of the quests (The Antipodean Hammer), I guess loading before Uncut or deleting this record in TES4Edit should fix the problem..
    EDIT: OK BOSS sorted it alright, so no worries, my mistake -.-
  7. Asteo600
    Asteo600
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    Really great mod, I love it so far. Got lost like crazy in the dungeons!
  8. CarlosS4444
    CarlosS4444
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    If anyone's interested, a patch has been made to make Shivering Isles Root System (and many other fine mods) compatible with MOBS - Medieval Oblivion Equipment Balance System, which rebalances weapons in Oblivion.

    The patch with more info is available here: http://www.nexusmods.com/oblivion/mods/45522/?

    If you don't use MOBS yet, you may check it out here: http://www.nexusmods.com/oblivion/mods/28537/?
  9. PrinceJonathan
    PrinceJonathan
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    Well I am disappointed in this mod.

    I'm currently working down the list of each new cell added by this mod in the Construction Set and counting the actual containers. Most of the containers contain only Potions, and those that actually contain loot are spread much too thin to be worth the long slog through this ruddy hole of a dungeon.

    I've lost count of the number of dead ends and rooms where you'd expect a treasure chest only to find nothing. "Oh hey look there's a Replete Shambles standing alone in this side-chamber, what's it guarding? Nothing."

    Thistlepoke Passage doesn't even have a single container in it and it's a cut & paste of The Fountainhead.

    Hell I've even found a couple containers buried under the damn floor.

    Then there's a cell that's a cut & paste of the underground tunnel leading into Vitharn. If you enter it before starting that quest (like I did), you'll encounter those fanatic ghosts and have the quest automatically added. Which isn't bad really, but it makes no damn sense since it's not really connected to Vitharn.

    There's another cell I found with one of those Order Obelisks. It's surrounded by an Order Priest and a couple Order Knights even before you start the Main Quest. The problem here is; one, they are highly aggressive to the point they'll attack each other on sight, and two, they fight with generic taunts when normally they're suppose to only give a mechanical grunts.

    Also the Obelisk cannot be deactivated (maybe I need to have actually progressed far enough in the Main Quest to wake it up first?). Because I cannot deactivate it, the Order mooks respawn infinitely and instantly too. Which is weird as it's suppose to take a few minutes for an Order mook to respawn.

    Ultimately I had to resort to Invisibility just to get through that cell because they just kept coming at me. I kill one and the body instantly vanishes and another just takes it's place.

    Finally there's a cell that's a cut & paste of the Caverns of Susurration where you find the Essence of Breath in the Garden of Flesh and Bone. If you enter the part of the cell where the Essence of Breath was, the root walls close behind you and will not open. Thus trapping you with no way out except by using the "tcl" command.
  10. Avoozuul
    Avoozuul
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    Well I love SI's style of dungeons but not so much the caves, but nevertheless I'll give this one a go.