Thank you for sharing wonderful mod. I have one issue. After enchanting BU armor in game, it is no longer breakable. What steps do I need to do to make armor breakable again?
Well, this is terribly late for an answer, but for anyone else still wondering the same: enchanting an armor ingame turns it into some sort of custom item, which will make mods like this not be able to track the armor anymore! Solution for now is simply not enchanting the armor from the ingame enchanter at all! What you could do is have the item enchanted via the CK and make it compatible with the framework from there!
Probably far, far late for me to be commenting here, but as a longtime fan of these type of mods, I'll explain it. Basically, if you have armor mods, and supported armor item meshes for each stage of decay, then when the armor breaks down it'll look further and further damaged. In the case of Oblivion it just works off how damaged the gear is via the durability, so it'll grow more damaged per each milestone of durability loss. I use it as a good way of guaging on the fly if I should worry about the repair hammers, plus I just like clothing damage '3'
As a note, this is only the framework for this. Ya gotta go out of your way to track down the mods with BU support.
Is there a video or something to help how to add the clothing to the ini files? I may just be stupid or blind but I really don't understand what to do.
(btw I've had no experience doing anything like this so please keep that in mind)
I was getting stuttering from this mod. Thought it was the 64k bug till I went through my mod list and took out break undies.esp. Did I intall it wrong. I just unzipped the contents or is there an ini tweak I can use to fix it?
May I ask a question?(Please forgive my poor English...) In order to have the "IrohaBreak" works, should I remove the ; in the ini? For example: Should I use ;set aaBUData.DATA to sv_Construct "BaronBIrohairoha new.nif" ;SetStage aaBUDataIni 10 or set aaBUData.DATA to sv_Construct "BaronBIrohairoha new.nif" SetStage aaBUDataIni 10 Looking forward to your answer
Hi Escuse me, i have some troubles trying to make it works... I install it using omod, then install the BU armors same way, but when i run oblivion, i get the armors and stuff but doesn't visually brake when my armor runs out of "HP" If you can help me please? maybe i'm doing something wrong, or something is missing. =/ Thanks!
*I just found out the problem was with the armors i downloaded. Thank you so much for this awesome mod!!! now it works for me =D*
57 comments
I have one issue. After enchanting BU armor in game, it is no longer breakable. What steps do I need to do to make armor breakable again?
Solution for now is simply not enchanting the armor from the ingame enchanter at all!
What you could do is have the item enchanted via the CK and make it compatible with the framework from there!
As a note, this is only the framework for this. Ya gotta go out of your way to track down the mods with BU support.
(btw I've had no experience doing anything like this so please keep that in mind)
Also, what does Phase (comment before me) refer to? They claim there to be an esp for this mod. Was ESM meant?
It would be totally awesome if there was a stock replacer for this...
May I ask a question?(Please forgive my poor English...)
In order to have the "IrohaBreak" works, should I remove the ; in the ini?
For example:
Should I use
;set aaBUData.DATA to sv_Construct "BaronBIrohairoha new.nif"
;SetStage aaBUDataIni 10
or
set aaBUData.DATA to sv_Construct "BaronBIrohairoha new.nif"
SetStage aaBUDataIni 10
Looking forward to your answer
PS:I've endore this good mod!Please keep on~
Escuse me, i have some troubles trying to make it works...
I install it using omod, then install the BU armors same way, but when i run oblivion, i get the armors and stuff but doesn't visually brake when my armor runs out of "HP"
If you can help me please? maybe i'm doing something wrong, or something is missing. =/
Thanks!
*I just found out the problem was with the armors i downloaded.
Thank you so much for this awesome mod!!! now it works for me =D*