Hello and many thanks for this very useful utility! I think it's the best way to improve the Oblivion's leveling experience.
I was wondering if it could be feasible a mod which do the same but for Morrowind, considering the two titles share the same engine and (almost) the construction set. I fear the only limitation would be constituted by the OBSE dependency: a script extender and a complete engine rewrite (OpenMW) exist for Morrowind but they surely have very different codes.
Even in 2017 this mod is still a requirement for me to play oblivion without going crazy. Far better than the other similar mods. For anyone else having issues remember that the level up screen wont show +1,2,3,4,5 on anything. The + will happen after you exit the attribute screen.
Unfortunately, this mod didn't work for me (all attributes were set to +1 instead, even the ones I'd advanced). After checking the .ini settings and moving this mod to the end of the load order with no improvement, I ended up switching to one of the other similar mods, which is a shame, since I liked this mod's flexibility so much better. Wish I could figure out what went wrong.
This is EXACTLY what I've been looking for. This mod allows you to mimic the effects of efficient leveling without having to do any of the tedious work! In addition, you can play the game however you want. Now I can be a mage and gain all 10 skill raises in magic related skills, level up, and raise my endurance attribute! Awesome mod
Great. I can finally get +5 str. modifier without having to lvl hand-to-hand Thanx alot. That thingie pretty much makes the game playable for me, the default oblivion attribute system is nigh retarded...
Luck doesn't govern any skills, so it shouldn't be possible to increase it by more than 1 per level. This makes it necessary to invest in luck every level to maximize it. This mod allows you to increase luck much faster than that. If you could apply the attribute modifiers to the other attributes, that would be preferred. As is, I can not give my endorsement due to luck being treated the same as the other attributes.
Works like the description says, granting attribute +5 or whatever you set it to. The screen showing only +1 when adding an attribute is a little disconcerting at first but it's not a biggie.
One glaring problem is that luck is treated the same as other attributes, meaning you can increase it by +x per level.
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I was wondering if it could be feasible a mod which do the same but for Morrowind, considering the two titles share the same engine and (almost) the construction set. I fear the only limitation would be constituted by the OBSE dependency: a script extender and a complete engine rewrite (OpenMW) exist for Morrowind but they surely have very different codes.
Thanks in advance for your attention!
Thanx alot. That thingie pretty much makes the game playable for me, the default oblivion attribute system is nigh retarded...
I have updated the mod to Attribute Plus X v1.2 so that luck is set individually, and it can work with Oblivion -Elys- Uncapper v098.
Thanks again =)
One glaring problem is that luck is treated the same as other attributes, meaning you can increase it by +x per level.