Oblivion

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NottingHillbillie and Khettienna

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Khettienna

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Nightmist Manor v1.23 by NottingHillbillie & Khettienna

Official Source 1: http://tesalliance.org/forums/index.php?/files/file/526-nightmist-manor/
Official Source 2: http://tes.nexusmods.com/downloads/file.php?id=29609

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DESCRIPTION
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As I sat down to make myself a Shivering Isles house for my character, I started scoping what was out there for ideas. I came upon this mod, and it was so gorgeous and "just right" in terms of size for an SI home that I really didn't want anything else. I gave it a bit of technical spit and polish to reduce conflicts, enhance performance, and fix bugs - but ultimately, the design of the place belongs to NottingHillbillie, who graciously gave me permission to post this. It's a free player house in Crucible, full of whimsy and charm with its beautiful mix of Shivering Isles & Ayleid decor. Its entrance is in an alley near Muurine's house. You'll find it rather easily, as the door is lit with a violet light and Crucible is rather small and colorless. The key is in a small hollow rock by the front door.

Previously Existing Features:
-Spellmaking & Enchanting altars
-Safe storage
-Cobl alchemy lab & ingredient storage
-Cobl clean water source
-Healing altar

Added Features:
-Cobl Luggage
-Teleport spell (safe for SI and non-SI travel, will port companions and followers with you)

Other changes:
-Removed/replaced all respawning containers with non-respawning versions
-Removed all "overpowered" items/boss loot containers
-Fixed Cobl static alchemy equipment
-Cell is now player-owned
-Replaced trap door with "real" door (somewhat?)
-Corrected upside-down books
-Corrected falling silver clutter near front door
-Corrected exploding shelves
-Corrected floating plates and food
-Corrected alchemy area object placement
-Added/edited clutter
-Corrected unnecessary overlapping lights
-Had too much fun with lighting

Version 1.23 Update: Cobl 1.73 (still not officially released) includes new meshes for many of the Cobl drinks placed in the house. The meshes are different sizes from the originals, so the drinks in the house have had their positions adjusted. If you are still using Cobl 1.72, please use the "Alt Plugin for Cobl 1.72" version.

Open Cities Classic and All Natural support are included in the main download.

All meshes have been pyffi'd for best performance, all resources have unique file paths, and all plugins have been cleaned with TES4Edit for best compatibility.


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REQUIREMENTS
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Requires the latest official Oblivion patch (1.2.0.416).
Requires OBSE v0017a or higher.
Requires Cobl.
Requires Shivering Isles.


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INSTALLATION
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This package contains alternate/optional files, and is structured as a BAIN-friendly archive to be installed manually or with Wrye Bash. Other mod managers such as NMM cannot install this package correctly; however, you may re-structure the package yourself for use with your manager if you do not wish to install the mod manually. The "Download With Manager" button at Nexus has been disabled to prevent installation errors.

Manual Installation:
1) Use 7zip to extract the archive you downloaded to a temporary location.
2) Copy the contents of the "Core Files (Required)" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
3) If you have All Natural, copy the contents of the "All Natural Support" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
4) If you have Open Cities Classic, copy the contents of the "Open Cities Classic Patch" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
5) If you have Cobl v1.72 or earlier, copy the contents of the "Alt Plugin for Cobl v1.72" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
6) Activate the plugin(s) in the launcher of your choice.

Load order goes like this:
Nightmist Manor.esp
--All Nightmist Manor patches--
--All Open Cities plugins--

Please don't ask me how to install mods. Here is a guide: http://sites.google.com/site/khettienna/mod-user-guides/how-to-install-mods


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COMPATIBILITY, BUGS & TROUBLESHOOTING
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There are no known bugs or conflicts.

Mod Troubleshooting Guide: http://sites.google.com/site/khettienna/mod-user-guides/mod-use-troubleshooting
I wrote this guide to help you troubleshoot mod problems, because I prefer to spend my time other ways. Please respect that, and use the guide before asking for help. If the solution isn't in the guide, I'm happy to lend a hand. The fastest way to get help is to leave a comment on this mod's download page at TESNexus (linked at the top), or message me (Khettienna) privately at TESAlliance, Nexus, or the official Bethsoft Forums.


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CREDITS
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Thanks so much to NottingHillbillie. It was incredibly gracious of him to allow me to share this. I'm excited that more folks will get to enjoy his beautiful design. =)


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PERMISSIONS
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If you get permission from NottingHillbillie, then you may share this mod freely, as long as you don't charge money for it, and you include my original Readme.

Please enjoy. =)