Oblivion

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Sultericdrums

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Sultericdrums

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27 comments

  1. LordOfTheDucks
    LordOfTheDucks
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    It was a lot of fun. Especially good if you're playing a character who has a vendetta for necromancers and undead. I hit a couple of hitches when the NPC sent me to places that need a key to open if you reach them before completing certain quests. But I enjoyed it. Well done.
  2. Sultericdrums
    Sultericdrums
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    Fixed stage 165 and the quest now completes at stage 255.
    1. MankarUsurper
      MankarUsurper
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      It's so funny I came back to playing Oblivion just in time for an update on one of my favorite subtle immersion mods. Thanks, bruddah! <3
  3. Sultericdrums
    Sultericdrums
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    I just discovered a couple of bugs in this, which I'm going to be fixing in the next couple of days.
  4. TheRomans
    TheRomans
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    topic prcOrthoStage160, that sends you to Kindred Cave, is missing a needed result script of setstage prcNecroHuntQuest 165. Besides not advancing the quest stage this can result in Ortho repeatedly force starting the topic with the player.
    Players should be able to fix that in the Construction Set.
    They can also use the ingame console solution of
    setstage prcNecroHuntQuest 165

    The Necromacer Staff has neither an enchantment, nor a melee value. It is just an unfinished staff.

    Endorsed.

  5. CarlosS4444
    CarlosS4444
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    If anyone's interested, a patch has been made to make Necromancer Hunting (and many other fine mods) compatible with MOBS - Medieval Oblivion Equipment Balance System, which rebalances weapons in Oblivion.

    The patch with more info is available here: http://www.nexusmods.com/oblivion/mods/45522/?

    If you don't use MOBS yet, you may check it out here: http://www.nexusmods.com/oblivion/mods/28537/?
  6. cesarelite
    cesarelite
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    Looks like a very good mod. Defenetly worth downloading, been looking for something like this for quite a while now. Thanks!


    -C






  7. dogwaffle
    dogwaffle
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    Downloaded this but not played it yet, but I was wondering:

    why does this mod have a folder of distant lod files if it only adds an NPC and some dialog?
  8. frakle
    frakle
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    looked great til i saw the required rank of Conjurer in the mage's guild. why can't an adventurer help them out, too?
  9. frakle
    frakle
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    looked great til i saw the required rank of Conjurer in the mage's guild. why can't an adventurer help them out, too?
  10. JamesFox626
    JamesFox626
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    this sound like a good mod I may download later. I have a idea (if it is not already in the mod) it is to make it so if you wear necromancer robes they think you are one of them.