I love what this does for the environment, but that Imperial Tower... man, the mod author has placed SO MUCH flax outside along the river bank that I can feel my computer trying to self-harm whenever I look at it. Not good for exploring the town of Alnwick directly opposite the bank.
Would it be fairly simple for me to delete this stuff if I download the CS? I've done a lot of texture modding in the past but never really tried using the mod tools.
Thanks, Vorians! You are super hero of Nexus =) You know, I just thought some days ago, that now, when UL project development is (almost)finished, maybe it would be a good idea to make a united .esp for all of them? (like an option but not obligatorily)
That's not a good idea, unfortunately. There are so many UL mods and many people don't want all of them for various different reasons. Also a single merged ESP risks breaking several of the compatibility patches. Individuals are welcome to create their own merged ESPs for personal use, but it's not something really manageable by us.
I'm having an issue finding the Shrine of Kynareth for the pilgrimage quest. I've searched for awhile in Aspen, but am having no luck. Any suggestions?
Ok so I did a few tests. Aside from it being a little weird that a Blacksmith also sells cheese (as cheese is on her personal inventory) its not a big deal unless you sell her hundreds of items, in which case it just lags a bit when you want to buy things. She does tend to equip the best armor/weapons you sell her if you come back the next day as well but that's about it.
Beautifully done. About time there's an Imperial Legion Fort that isn't in ruins.
I have one small concern. Arielle (or whatever her name is, the blacksmith in Woodsmans Lodge) seems to sell items from her inventory. If I'm not mistaken, don't shop keepers who sell from their inventory have a risk of causing crashes if you sell too much to them? Since their inventories never refresh like real shop inventories? To my understanding that's why the UOP gave all the vanilla shop keepers who sold from their own inventory a proper shop inventory. Maybe I'm completely wrong but just wanted to point it out if it actually is an issue at all.
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Would it be fairly simple for me to delete this stuff if I download the CS? I've done a lot of texture modding in the past but never really tried using the mod tools.
Thanks for the quick reply, I'll see if I can idiot myself around the CS tonight
You know, I just thought some days ago, that now, when UL project development is (almost)finished, maybe it would be a good idea to make a united .esp for all of them? (like an option but not obligatorily)
I have one small concern. Arielle (or whatever her name is, the blacksmith in Woodsmans Lodge) seems to sell items from her inventory. If I'm not mistaken, don't shop keepers who sell from their inventory have a risk of causing crashes if you sell too much to them? Since their inventories never refresh like real shop inventories? To my understanding that's why the UOP gave all the vanilla shop keepers who sold from their own inventory a proper shop inventory. Maybe I'm completely wrong but just wanted to point it out if it actually is an issue at all.
Updating Wyrebash to the newest version, 2.8.7, solves the problem!!
:-)