Oblivion

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documn

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documn

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14 comments

  1. moarmodsplx
    moarmodsplx
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    • 18 kudos
    Hmm the turn delay doesn't seem to do anything.
    I tried upping it to 2 sec, 5 sec, even 60(lol). But the enemy still homed in on me like a compass towards a magnet :/

    edit: running latest obse and patch
    1. mystical101
      mystical101
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      same problems here.
  2. lire12mc
    lire12mc
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    • 0 kudos
    sorry for being a noob but ahmm what are the controls? pls do tell
  3. documn
    documn
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    • 73 kudos
    Yes you can change or completely remove the turn delay in the ini.
  4. Trigoras
    Trigoras
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    • 6 kudos
    I am really interested in this mod, but the one thing throws me off is enemies not being able to turn as fast as I would, it seems like a handicap for me. Let's say if I were able to change the TurnDelay in the .ini would I be able to remove that? If so this might be a perfect mod for me!
  5. documn
    documn
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    Added a new version that should reduce the frequency of the "freeze on knockdown" bug. I still haven't figured out how to completely get rid of it though.
  6. documn
    documn
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    FYI, I recently released a mod called Double-Tap Dodge. It should fix the problem where you can't dodge while you're facing a bad guy. As far as I know, this is some kind of inherent problem with the vanilla dodge system. You can't dodge when you're facing other obstacles too like walls.
  7. Sigspat
    Sigspat
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    @sp0tty, I have the same exact dodge problem and it is driving me crazy! I use FCOM (mart's monster mod, francesco's, and oblivion overhaul) to name a few. Are we using any mods in common?

  8. documn
    documn
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    Sorry for the extremely late reply, sp0tty. I took a long break from modding.

    To answer your question: this mod changes nothing to the vanilla dodge system. I personally find the vanilla dodge stuff to be unreliable, particularly when there's something (npc, wall, etc.) that is directly in front of me. I do plan on fixing this problem in an update to this mod, but I do not have any release date in mind yet.
  9. MichikoUnknownFox
    MichikoUnknownFox
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    • 102 kudos
    I have given this file my endorsement.

    It works just as advertised. I think it makes combat more interesting, and realistic at the same time. You can't just wildly swing a sword in front of you hoping it would hit something. You have to aim properly.

    @sp0tty: That's definitely a problem with another mod you have. Vanilla doesn't do that, and even my heavily-modded Oblivion doesn't have that problem either. Try to find what mods you have that tweak the camera settings, because this mod in particular doesn't do anything to the camera.
  10. sp0tty
    sp0tty
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    • 0 kudos
    I dunno if vanilla oblivion always does this, or if its due to my mods, but I can never dodge when my "cursor" is over an enemy- i have to swing my camera to point away from them before dodging. does this mod do anything to help that?