If you have a question you would like answered, I would very much appreciate you checking for an answer in the Sensual Walks Help file FAQ section before posting here.
If you are having problems reading the help file (Sensual Walks Help.chm), follow these steps...
1. Right-Click Sensual Walks Help.chm 2. Select Properties 3. Click the Unblock button at the bottom of the Properties dialog (above the OK and Cancel buttons) 4. You should now be able to read the CHM file.
MO2 has supported omods out-of-the-box since v2.4.0, which released 3 months before your comment; your statements are not only unnecessarily rude, but are also misleading because they imply a dichotomy that doesn't actually exist.
@DrummerD3 - Yeah, I agree. The amount of people who get their panties bunched up against their taint about mods not set up for X or Y is staggering and sometimes bizarrely ridiculous. Like mod authors are supposed to predict the future so they can make their mod all encompassing packages so a-hats don't have you, you know, reach for stuff, or take their eyes off their hentai browsing.
You'd think people would start of by acknowledging that someone else did sometimes a staggering amount of work for free, so the least they can do is carry it the last yard to the goal.
My favourite are the people who drop comments about not downloading and/or endorsing a mod, because the mod author didn't do Z or A to make it work with their high rez jizz spay mod, despite there being often several years difference between the active support of the two. Like the author is going to come back several years later and choke back tears because they missed out on captain douchbag's thumbs up certification.
I'd love to use this but that's way too many esp for my LO. I already have 249 mods so I really can't have anymore. It's too bad you need the esp's in order to use this.
Found a workaround without using ANY esps. LMFAO! It's a bit complicated but it just works. I even solved the problem of only having one walkforward.kf file in use at one time. But thanks for your advice and help.
The mod makes no changes to male animations. Perhaps there is another mod that is causing this.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Apologies for not being able to be of more help. Good luck.
I love this mod but it broke all male NPC's and my female character walking. Male NPC's walking animations skipping and their knees collide. Female NPC's walking as it's supposed to be. Even if I deactivate the mod, male walking doesn't work correctly. I faced the same problem when I used this mod years ago. Is there a way to fix this?
I am sure that the mod makes no changes to male animations. Perhaps there is another mod that is causing this.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
It could be that Sensual Works has some incompatibilities with the latest version of Better Cities, although I would not expect the game to freeze. I presume that the order of installation was Better Cities, then Sensual Works Animations and finally, the Walks.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Was going to comment on why some females were using sensual walk and some were not but 3 things happened.
1 I looked at wyre bash and noticed instead of green color for the mod (under installed mods of course ;) ) that the mod was in orangish red, so I uninstalled and reinstalled it.(Mod changed back to green)
I ran BOSS after I ran LOOT (LOOT is great for detecting missing patches, etc (but it is not the best choice for Oblivion)
Then merged everything together again in the bash patch and now everything is working fine. I am unsure as to what was the issue but if this helps anyone, then I have done my job :D
I ran BOSS after I ran LOOT (LOOT is great for detecting missing patches, etc (but it is not the best choice for Oblivion)
Well it is a utility, so it relies on the user verifying the order and adding their own rules or providing feedback. https://github.com/loot/oblivion/issues or discord would be the quickest way to let us know if something is sorted wrong.
Edit:
I did just notice this in the readme, LOOT doesn't have any of these load after rules, will double check and add them if needed.
"Click the Unblock button at the bottom of the Properties dialog"......I'm on Win10. No such "unblock" button on the properties page, not above the OK button or anyplace else. So no Readme or help. I'll give the installer a try but have no faith as I do a leap of faith.
1. Right-Click Sensual Walks Help.chm 2. Select Properties 3. Click the Unblock button at the bottom of the Properties dialog (above the OK and Cancel buttons)
1253 comments
If you are having problems reading the help file (Sensual Walks Help.chm), follow these steps...
1. Right-Click Sensual Walks Help.chm
2. Select Properties
3. Click the Unblock button at the bottom of the Properties dialog (above the OK and Cancel buttons)
4. You should now be able to read the CHM file.
Thanks to MPetros for the above solution.
You'd think people would start of by acknowledging that someone else did sometimes a staggering amount of work for free, so the least they can do is carry it the last yard to the goal.
My favourite are the people who drop comments about not downloading and/or endorsing a mod, because the mod author didn't do Z or A to make it work with their high rez jizz spay mod, despite there being often several years difference between the active support of the two. Like the author is going to come back several years later and choke back tears because they missed out on captain douchbag's thumbs up certification.
If you can follow OBMM script, you could work out what it does and do it manually. Certainly not something I can explain.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Apologies for not being able to be of more help.
Good luck.
Thank you.
I am sure that the mod makes no changes to male animations. Perhaps there is another mod that is causing this.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Apologies for not being able to be of more help.
Good luck.
It could be that Sensual Works has some incompatibilities with the latest version of Better Cities, although I would not expect the game to freeze. I presume that the order of installation was Better Cities, then Sensual Works Animations and finally, the Walks.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Apologies for not being able to be of more help.
Well it is a utility, so it relies on the user verifying the order and adding their own rules or providing feedback.
https://github.com/loot/oblivion/issues or discord would be the quickest way to let us know if something is sorted wrong.
Edit:
I did just notice this in the readme, LOOT doesn't have any of these load after rules, will double check and add them if needed.
Edit: All sort fine due to their master files.
1. Right-Click Sensual Walks Help.chm
2. Select Properties
3. Click the Unblock button at the bottom of the Properties dialog (above the OK and Cancel buttons)