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Unbreakable Skeleton Hammer

Caution: This item is in testing so backup your files before use. I haven't had any problems but better safe than sorry.

Explanation: This is an unbreakable hammer with a +40 bonus to the Armorer skill. It's the same idea as the Skeleton Key only it's a Skeleton Hammer.

Finding it: The item is sold at �Hammer and Tong�s" in Skingrad for $16,666. It�s a 1-of-a-kind item so don�t lose it.

Requirements: OBSE http://obse.silverlock.org/

Installation:
1: Extract the filefolders into your Data folder: C:\Program Files\Bethesda Softworks\Oblivion\Data
2: Use Oblivion Launcher or OBMM to activate "JTP_SkeletonHammer.esp".

Uninstallation:
1: Delete the 6 or 7 files. Compare against the archive if you are unsure.
2: Item will disappear from game..? (Must investigate further.)
3: WARNING: Remove the item from your Inventory or you get the +40 Armorer boost permanently.

Why does it cost $16,666 ?
To match the cost of vanilla items. A Lockpick is $3 and Repair Hammer is $10, so the ratio of key:hammer is 3:10. The Skeleton key is $5000 so the Skeleton Hammer should use the same 3:10 ratio, or 5000:X .
Standard items: ($3 / 3) * 10 = $10.
Skeleton items: ($5000 / 3) * 10 = about $16,666

Exposition:
Aud�s Unbreakable Hammer was forged in the fiery pits of Oblivion by Aud the Daera Prince of Scorned Women and Vengeance. Tested for durability by Fire Astronachs, Orgres, Daedroth, and even Olaf the Daedra Prince of Trolls, Aud�s Hammer is indestructible and unbreakable. It also holds a charm that gives it�s wielder a +40 boost to their skill in Armorer. Owning this item would be a boon for any adventurer in need of frequent armor or weapons repair.

Rambling: For some reason you cannot create custom repair objects. You can make custom book objects or custom alchemy objects or custom key objects, or even a custom spellmaking object, but the game draws the line at custom hammers. There is 1 and only 1 object that can do repairs. (Unless I'm mistaken) It's impossible to make a custom repair object, and that's a problem because I wanted to make one.

One solution is to apply a script that makes every single Repair Hammer unbreakable, but that's a complete cop-out. It�s like making every Key look normal but act like a Skeleton Key, and it's unequipable. So that�s no good. (On the upside this could be done without OBSE.)

A second solution is make a custom item when in user's inventory makes every single hammer unbreakable, and it's unequipable. This approach is better than #1 but not great because when the user clicks on the item they can't actually use it. A non-usable hammer that requires a second hammer to make any repairs. Not great.

The third solution builds on #2, and when the user uses the item it summons a temporary hammer for repairs and is discarded when the user is done. It's unequipable and updates the hammer count in the Repair Window. Functionality it's the same as a normal hammer, only unbreakable. (The downside is some unstoppable clicking noises, but for now this is the best solution.)

Future Plans:
-Custom Hammer mesh with matching texture.
-Daedra quest with item as reward. (Tentatively named Lapis Morte)
-Voice-acting for Daedra prince and Bunny farmer. (Would need female VA or voice-smeggling software)
-Full-working Bunny creatures and Bunny-Flesh ingredient. (?)
-Bunny farm. (?)
-Bunny-spawns around Cyrodil like Deer. (?)
*I don�t know any of these skills and I might run out of patience. That�s why I�m posting the item now just in case, so at least people can use it even if I don�t get around to the rest of it.

Disclaimer: Don't steal or pass-off as your own. You can modify for personal use only. If there are any problems or suggestions, leave a comment.

Optional File: There is a Disintegrate Ring that will destroy the health of each piece of Armor and Weapon in your Inventory. It also explains how to set your Armorer skill to 1. This item is ONLY useful for testing the functionality of the Skeleton Hammer.
Warning: You shouldn't save with this Mod enabled. It's for testing and can screw up your game if you save with it Active.