there is a bug with the crystal weapons the crystal shortsword is equipped but wen its equpied its still in the back of the player being ivsible in the player's hands and so were a crystal weapons had the bug. I had to keep switching third to 1st to fix a few bugs.
How about a tome that teaches the user to use valuable stones without destroying them. I always imagined that the practice of charging magical items with Varla and Welkynd stones was a crude misuse of them. The Ayleid practitioners of Crystallography would have cringed at how the modern inhabitants of Nirn abuse their treasures.
With the ancient knowledge one could reawaken the true power of the most potent of the Ayleid ruins and even the White Gold Tower would be reveled as a center of great power. The legendary spell Finger of the Mountain is but a shadow of its true purpose because the Ayleid sites are plundered of stones and not functional. Imagine natures power harnessed and directed by one who has the secrets of the stones Crystallography, Crystallogeny, Crystallomancy, manaliths and more. Imagine a quest mod in which the player has to learn the secrets to prevent the destruction of Nirn and perhaps even Mundus itself. The Aldmeri Lorkhan might even put in an appearance... Report this comment
I am thinking about that myself but i think i may have to get up a team to improve this even more like maybe poepel to make new meshes as well as more scripters and dungeon designers
How about a tome that teaches the user to use valuable stones without destroying them. I always imagined that the practice of charging magical items with Varla and Welkynd stones was a crude misuse of them. The Ayleid practitioners of Crystallography would have cringed at how the modern inhabitants of Nirn abuse their treasures.
With the ancient knowledge one could reawaken the true power of the most potent of the Ayleid ruins and even the White Gold Tower would be reveled as a center of great power. The legendary spell Finger of the Mountain is but a shadow of its true purpose because the Ayleid sites are plundered of stones and not functional. Imagine natures power harnessed and directed by one who has the secrets of the stones Crystallography, Crystallogeny, Crystallomancy, manaliths and more. Imagine a quest mod in which the player has to learn the secrets to prevent the destruction of Nirn and perhaps even Mundus itself. The Aldmeri Lorkhan might even put in an appearance...
I would like to say sorry for the scripts i have not scripted in over 2 and half years on here so my rust has shown but for the fallen through I am trying to find out what is causing it because I have looked over them and even moved them up in the air a bit.
I have walked around and not fallen through yet...but I will investigate more
Version 4 is out fixing the scripts and the items that are misc items you just click on them like your going to equip them
1. Everything is called Inner City making it almost impossible to navigate in a friendly way 2. Alot of transitions knock you under the world 3. Once you get the items that convert the Grand Soul Gems and Silver Nuggets, its always active and if you dont have them leaves the annoying message in the top left. Even when i ditched them it stayed up there. (i had to restart my game) 4. Alot of the doors on the map get hidden or something on some maps, so you lose where the exit / entrance was. 5. aaaObeisanceToken (what is this for?) Soul Gems Actavator, Transmute Varla Stones, Soul Gems Discharger Actavator are all under MISC Items. Are they suppose to be useable items or just permanently in your inventory or what? 6. I had to use TCL alot to find my way through some parts cause there seemed to be no way to advance without using it.
Thanks for this report. I am looking at the scripts now and i found what is going on.
I will have this fixed in a while. just need to rewrite how i have the calls because i forgot to add the last step lol
1. Everything is called Inner City making it almost impossible to navigate in a friendly way 2. Alot of transitions knock you under the world 3. Once you get the items that convert the Grand Soul Gems and Silver Nuggets, its always active and if you dont have them leaves the annoying message in the top left. Even when i ditched them it stayed up there. (i had to restart my game) 4. Alot of the doors on the map get hidden or something on some maps, so you lose where the exit / entrance was. 5. aaaObeisanceToken (what is this for?) Soul Gems Actavator, Transmute Varla Stones, Soul Gems Discharger Actavator are all under MISC Items. Are they suppose to be useable items or just permanently in your inventory or what? 6. I had to use TCL alot to find my way through some parts cause there seemed to be no way to advance without using it.
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I am thinking about that myself but i think i may have to get up a team to improve this even more like maybe poepel to make new meshes as well as more scripters and dungeon designers
With the ancient knowledge one could reawaken the true power of the most potent of the Ayleid ruins and even the White Gold Tower would be reveled as a center of great power. The legendary spell Finger of the Mountain is but a shadow of its true purpose because the Ayleid sites are plundered of stones and not functional. Imagine natures power harnessed and directed by one who has the secrets of the stones Crystallography, Crystallogeny, Crystallomancy, manaliths and more. Imagine a quest mod in which the player has to learn the secrets to prevent the destruction of Nirn and perhaps even Mundus itself. The Aldmeri Lorkhan might even put in an appearance...
I have walked around and not fallen through yet...but I will investigate more
Version 4 is out fixing the scripts and the items that are misc items you just click on them like your going to equip them
1. Everything is called Inner City making it almost impossible to navigate in a friendly way
2. Alot of transitions knock you under the world
3. Once you get the items that convert the Grand Soul Gems and Silver Nuggets, its always active and if you dont have them leaves the annoying message in the top left. Even when i ditched them it stayed up there. (i had to restart my game)
4. Alot of the doors on the map get hidden or something on some maps, so you lose where the exit / entrance was.
5. aaaObeisanceToken (what is this for?) Soul Gems Actavator, Transmute Varla Stones, Soul Gems Discharger Actavator are all under MISC Items. Are they suppose to be useable items or just permanently in your inventory or what?
6. I had to use TCL alot to find my way through some parts cause there seemed to be no way to advance without using it.
Thanks for this report. I am looking at the scripts now and i found what is going on.
I will have this fixed in a while. just need to rewrite how i have the calls because i forgot to add the last step lol
1. Everything is called Inner City making it almost impossible to navigate in a friendly way
2. Alot of transitions knock you under the world
3. Once you get the items that convert the Grand Soul Gems and Silver Nuggets, its always active and if you dont have them leaves the annoying message in the top left. Even when i ditched them it stayed up there. (i had to restart my game)
4. Alot of the doors on the map get hidden or something on some maps, so you lose where the exit / entrance was.
5. aaaObeisanceToken (what is this for?) Soul Gems Actavator, Transmute Varla Stones, Soul Gems Discharger Actavator are all under MISC Items. Are they suppose to be useable items or just permanently in your inventory or what?
6. I had to use TCL alot to find my way through some parts cause there seemed to be no way to advance without using it.