Oblivion

File information

Last updated

Original upload

Created by

Khettienna

Uploaded by

Khettienna

Virus scan

Safe to use

Documentation

Readme

View as plain text

Star's Rest v3.03 by Khettienna

Official Source 1: http://tesalliance.org/forums/index.php?/files/file/542-stars-rest/
Official Source 2: http://tes.nexusmods.com/downloads/file.php?id=25876

==================================
DESCRIPTION
==================================
Here you'll find a little whimsy and a lot of charm. This two-bedroom, retreat-style house is modest in size, but extremely refined on the inside. Custom, story-based decor makes this abode truly unique. There is a short adventure quest to earn the house; after loading your game for the first time with the plugin activated, a journal update will appear to get you started.

Interactive Maps
This optional feature provides some fun teleport features for the player.

Custom Clutter
A retextured set of Meo's Ayleid Clutter 2.0 is included in this mod. Not only does it decorate the house, but there is a respawning chest (labeled Pale Welkynd Finery) in the basement so you can have as much as you like for in-game decorating.

Bathroom
A small, cozy bathroom with an optional copper tub and water heater can be found upstairs. Activate the water heater to heat/stop heating the bathwater. The bathtub itself is optional, so those using Bathing Mod can place their own tub in its place.

Alchemy Lab
Cobl users will find the static apparati, ingredient storage shelves, and Grinder they are used to.
An optional spellmaking & enchanting altar is included for all users (see House Options, below).
Non-Cobl users will still have an automated ingredient storage shelf, and may bypass the menu for it by holding down the left SHIFT key when activating it.
The non-Cobl automated ingredient storage does not move quest items or Nirnroots to promote saved game health & well-being.

Same-Cell Basement
The basement is in the same cell as the house, which means you will experience no load times when going back and forth between the house and basement. It also means your companions will treat the basement as part of the house, which I find to be a much more natural behavior.

Safe Storage
Plenty of safe storage has been added throughout the house, particularly in the basement. You'll also find a mannequin base, a display case, and several weapon racks to show off your favorite acquisitions. Please note that the Pale Welkynd Finery chest respawns, and should not be used for storage. You'll get a reminder of this the first time you open it. Likewise, the wastebasket in the dining room (which also has a reminder) and the Cobl grinder empty themselves regularly, and should not be used for storage. All other containers inside the house & basement are safe for storage.

Cobl Only
A dinner plate, water barrel, and well were included for those uses Cobl-aware hunger & thirst mods. You'll find your Luggage in the upstairs hall near the master bedroom.

Teleport Spell
A teleport spell is available that sends you (and your active companions, and your horse) home, if you wish. Please use common sense in choosing when to use it. If you are unsure, it is better to wait, or use standard fast-travel.

This is not a comprehensive list of all features - some you will have to discover for yourself.

At some point, you'll be glad I told you that your activate key (spacebar by default) will get you back on the ground.


HOUSE OPTIONS

Just as you enter the basement, you'll find a control panel on the wall to your left. This allows a degree of in-game customization.

Toggle Ayleid Well: Enables or disabled the Ayleid Well in the front yard.

Toggle Bathtub: Enables or disables the bathtub upstairs. This is so if you are using Bathing Mod, you can disable my tub and use one from that mod instead if you wish. (Enabled by default)

Toggle Anvil Functionality: Enables or disables the interactive anvil in the basement, in case you find the feature too powerful for your character. If you disable it, it will be replaced with a static anvil that is for decoration only. (Enabled by default)

Toggle Altar Functionality: Enables or disables the spellmaking & enchanting altar in the alchemy lab, in case you find the feature too powerful for your character. If you disable it, it will be replaced with a static altar that is for decoration only. (Disabled by default)

Toggle Dining Table Clutter: Enables or disables the clutter on the dining room table, in case you want to decorate it yourself. If you are using the Cobl version, the dinner plate is moved atop the taller cupboard nearby when the clutter is disabled. (Enabled by default)

Toggle Starry Nights: As of version 3.0, you can see the sky through the windows. If you don't care for this effect, you may toggle it off here.
Using the included All Natural patch changes how this option works. Since All Natural already handles seeing the sky through the windows, the patch disables Star's Rest's day/night effects, except for some extra stars at night that display no matter the weather. You can use this option, Toggle Starry Nights, to disable or enable these extra stars.

Books Controls: There are many book piles around the house. They can be just for decoration, or work as containers, up to you (containers by default).

Map Controls: Choose how you want the interactive maps to function. From here you can toggle Open Cities compatibility, make the maps for decoration only, or remove them from the table entirely.


Support for All Natural, Cobl, and See You Sleep are included in the main download.

All meshes have been pyffi'd for best performance, all resources have unique file paths, and all plugins have been cleaned with TES4Edit for best compatibility.

New this version:
--OCD-level edits to the anvil in the basement.


==================================
REQUIREMENTS
==================================
Requires the latest official Oblivion patch (1.2.0.416).
Requires OBSE v0017b or higher.


==================================
INSTALLATION
==================================
This package contains alternate/optional files, and is structured as a BAIN-friendly archive to be installed manually or with Wrye Bash. Other mod managers such as NMM cannot install this package correctly; however, you may re-structure the package yourself for use with your manager if you do not wish to install the mod manually. The "Download With Manager" button at Nexus has been disabled to prevent installation errors.

Manual Installation:
1) Use 7zip to extract the archive you downloaded to a temporary location.
2) Copy the contents of the "Core Files (Required)" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
3) If you have Cobl, copy the contents of the "Alt Plugin - Cobl Version" folder to your ..Oblivion\Data folder. You will be using this plugin instead of the one in the "Core Files" folder. Click "Yes" to overwrite, if prompted.
4) If you want a brighter interior and aren't using All Natural, copy the contents of the "Brighter Interior Patch" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
5) If you have All Natural, copy the contents of the "All Natural Support" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
6) If you have See You Sleep, copy the contents of the "See You Sleep" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
7) If you prefer your windows be totally clear and without frosted panes, copy the contents of the "Unfrosted Window Textures" folder to your ..Oblivion\Data folder. Click "Yes" to overwrite, if prompted.
8) Activate the plugin(s) in the launcher of your choice.

Notes for Updaters:
If you are updating from a version earlier than 3.0, please fully uninstall the old version and make a clean save before installing this version. If you are updating from 3.0+, a clean save isn't necessary.

Load order goes like this:
P1DseeYouSleep.esp
xulCloudtopMountains.esp
Star's Rest.esp
Star's Rest - AN Patch.esp -or- Star's Rest - Brighter Interior.esp
Star's Rest - SYS Patch.esp

Bash users can merge the See You Sleep patch into their Bashed Patch and de-activate it, if desired.

Please don't ask me how to install mods. Here is a guide: http://sites.google.com/site/khettienna/mod-user-guides/how-to-install-mods


==================================
COMPATIBILITY, BUGS & TROUBLESHOOTING
==================================
I have done what I can to make the relic more forgiving about the weather, and to make the weather cooperate while the relic is in use, and I'm not sure it can be improved upon any further. If you get desperate, use the console command "fw 38eee" (no quotes) to temporarily change the weather to clear.

Other mods that handle map markers or Oblivion Gates may re-enable the random Oblivion Gate I have disabled near the house. If you are experiencing trouble with this, please use the console command "startquest KhetSRQuestRemoveGate", which should force-disable those objects. You can type "stopquest KhetSRQuestRemoveGate" to stop the script from constantly running at any time, and start it again if the gate re-appears, or just leave it running, whatever suits you. I do not currently have a save with which to test this feature, so feedback is appreciated. If you already had daedra milling about before installing this mod, you may have to kill them off once, but they shouldn't respawn.

If you have any trouble with the quest, the console command "MoveToQT" (no quotes) will move you directly to where you are supposed to be for your currently active quest, if there is a marker. You can use this console command to finish the quest in less than five minutes.

If you absolutely must skip the quest entirely, which I don't recommend at all, enter "StartQuest KhetSRQuestCheat" (no quotes) in the console. A message box will appear to transport you to your new home. You will miss the house's back story.

Mod Troubleshooting Guide: http://sites.google.com/site/khettienna/mod-user-guides/mod-use-troubleshooting
I wrote this guide to help you troubleshoot mod problems, because I prefer to spend my time other ways. Please respect that, and use the guide before asking for help. If the solution isn't in the guide, I'm happy to lend a hand. The fastest way to get help is to leave a comment on this mod's download page at TESNexus (linked at the top), or message me (Khettienna) privately at TESAlliance, Nexus, or the official Bethsoft Forums.


==================================
CREDITS
==================================
Thanks to/for (in no particular order):

--The AWLS Team for the original house exterior mesh, smoke & lit window textures, & the IllumAnimation Tool
--Brumbek & the All Natural team for the original house interior mesh, and permission to use their resources for All Natural support
--Meo & Myrilath for the Ayleid Clutter & Mannequin
--Antistar for the bathtub
--Phoenix Amon for the original "The Firmaments" book cover & the original Ingredient Shelves mesh & script
--Vincent VanGogh for the images used in the original book
--Base Map of Cyrodiil from http://www.imperial-library.info/maps/maps_tamriel.shtml
--Trollf for the free-standing lanterns
--Edoc'sil for the original fireplace screen & poker
--lutur for the firewood pile
--WildKarrde for the potbelly stove
--Xiamara & Zimnel for the sofa, chair, pillows, wine rack, and mirror
--Texian for the water statics
--Loth for the staff rack
--Helborne for the weapon racks
--Qarl for half a dozen random textures
--Vince Bly for the HMTK & the iron pot & ladle from Mountain Shack
--Garak for the book sets
--Garnet for the book piles & firewood holder
--Oblivionmonk for the folded towels
--jbvw for the original trinket box from All New House
--The Unofficial TESA Clutterers Guild for the spyglass, abacus, & crystal ball
--Greenwarden & Elm for constant inspiration, support, & delightful company


==================================
PERMISSIONS
==================================
You may re-use any of this mod's content in your own Oblivion mods, as long as you don't charge money for it, you credit me for my work, and you credit anyone I credited for their work.

You may share this mod freely, as long as you don't charge money for it, and you include my original Readme.

Please enjoy. =)