Oblivion

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Original upload

Created by

The_Philanthropy

Uploaded by

the_philanthropy

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About this mod

Lets you toggle Nighteye and Detect Life via keyboard. Simple as that. No spells, not waiting, no nothing.

Permissions and credits
Name: Toggle Shaders
Version: 1.2
Date: 6/30/2009
Category: Gameplay Effects and Changes
Requirements: Oblivion Script Extender (OBSE)
Author(s): The_Philanthropy
Source: http://www.tesnexus.com/downloads/file.php?id=25512


Description
===========
Lets you toggle Nighteye and Detect Life via keyboard. Simple as that. No spells, not waiting, no nothing.


Details
=======
*OBSE required!*

This mod adds a special ability to your character once you start a new game or load an old one. Just wait a few seconds and you will be asked which keys to use. Just follow the on-screen instructions and make sure you don't assign keys that are already used. I recommend you use b and n.

You also receive an item called "Toggle Shaders Config", which allows you to change the settings at any time. Just click on it and exit the inventory,
You can choose the radius of Detect Life (25-500).

These abilities are not spells, but scripted events. That means you can toggle them in an instant. There's no spell-casting animation played, no skill level requirements, no level-progression.

This mod does not replace any shaders and is therefore compatible with all mods that do so.


Install
=======
1. Copy ToggleShaders.esp to (install folder)\Oblivion\Data\
2. Start Oblivion Launcher (or OBMM/WyreBash), click 'Data Files', place a checkmark beside the ToggleShaders.esp.

!!!Make sure you have OBSE installed!!!


Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the ToggleShaders.esp.
2. Delete the ToggleShaders.esp from \Oblivion\Data\


Incompatibility
===============
This mod should be compatible with basically every other mod. If you do find a definite incompatibility, please contact me.

Troubleshooting:
================
Make sure you have OBSE installed. The link is further down.

If you decide to no longer use this mod, make sure you disable the sahaders in your current savegame. Otherwise they *might* stay, even though the mod is uninstalled.

History
=======
1.2, 2009/07/01 - Special config item added. Detect life radius variable. Bugs fixed. --> final?
1.0, 2009/06/30 - Initial release. Some minor bugs.


Contact
=======
You can find me on TESNexus as 'The_Philanthropy'
You can send me an email here: [email protected]


Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.


Tools Used
==========
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp


Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it doesn't work or your PC blows up.