The main thing I noticed was flashing seams everywhere. It was distracting. It is good to use snap to grid. It is good to inspect your work. It is bad to have two objects with surfaces on exactly the same plane occupying the same space. A slight offset will do wonders.
There were places where the wrong cave tile was used next to another cave tile so the textures didn't match up and it made a non-flashy but visible seam.
The Varla Claymore of the Ayleid had a bug. It is a shadowy black thing when seen in the paper-doll mode when you are looking at your inventory. When wielded in gamemode or laying on the floor, it is just fine.
Good points:
I loved how you used objects in new and unique ways to create novel visual effects.
The re-textured swords look great!
I love how you did the King's Hall! It looks really good! You must have re-textured as well as placed objects.
It was cool fighting the king. I had never seen that actor type behave in that fashion before. Good job!
www182: 1: yes, I will be making more places like this.
2: I do have a place with a collapsing ceiling, in the cave. if your talking about in the king's hall it would seem too much like paradise from the main quest.
5 comments
The main thing I noticed was flashing seams everywhere. It was distracting. It is good to use snap to grid. It is good to inspect your work. It is bad to have two objects with surfaces on exactly the same plane occupying the same space. A slight offset will do wonders.
There were places where the wrong cave tile was used next to another cave tile so the textures didn't match up and it made a non-flashy but visible seam.
The Varla Claymore of the Ayleid had a bug. It is a shadowy black thing when seen in the paper-doll mode when you are looking at your inventory. When wielded in gamemode or laying on the floor, it is just fine.
Good points:
I loved how you used objects in new and unique ways to create novel visual effects.
The re-textured swords look great!
I love how you did the King's Hall! It looks really good! You must have re-textured as well as placed objects.
It was cool fighting the king. I had never seen that actor type behave in that fashion before. Good job!
1: yes, I will be making more places like this.
2: I do have a place with a collapsing ceiling, in the cave.
if your talking about in the king's hall it would seem too much like paradise from the main quest.
i don't know why but i rated and wrote a comment it rated the file but didn't post the comment so i write one
the ceiling idea is great.i liked that it makes it more realistic
will you make other unique places like this?
i think you should add a collapsing part what collapses when pc goes under them