Oblivion

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jmch2002

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jmch2002

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37 comments

  1. generationofbmx
    generationofbmx
    • supporter
    • 1 kudos
    Please Jmch start working on this again! I got this fortress a while back and ended up deleting it from my game. I decided to give it another try but this time with your additions to it. I realy like what you did. The Shivering Isles feel you added to it really gives it all more character. I love the Chapel and the Priest Lobby off to the side of it. I have pretty much tried all the Castle homes and this one is my Fave. Please come back to this project bro!!
  2. coffinbag
    coffinbag
    • member
    • 20 kudos
    Check the "Last Updated" date, nov 2010, doubt he is updating this.
  3. olha2
    olha2
    • supporter
    • 32 kudos
    Just found a weird dirty edit

    its a piece of a aleid wall flying in the air.
    here are the coords:

    Cell (17,3)
    Position (70973,13663,43556)

    please remove it

    (edit)

    bad news
    there is a entire aleid ruin added there and it looks bad from the outside and the inside )

    are u fixing this?  

    2021edit: there are also planes of water around chorrel (probably some wild edit), I would discourage anyone from using this mod till it gets the wild edits fixed.
  4. PaladinCarnage
    PaladinCarnage
    • member
    • 0 kudos
    i am having some issues with the display room,like...all the meshes are missing,and i am sure i have all of them on the right folders >.<
  5. phillipWireland
    phillipWireland
    • member
    • 10 kudos
    I would like to see Mr Silkas work continued. the layout is good, but many doors do not work.

    the only thing that is just a deal breaker is the display room does not exist -have carpet, brazers, doors and BUNCH of tellow markers, but i have all my oblivion and SI stuff.

    will try alt update...

    side note, although my char has done SI main quest and some addl, SI theme stuff REALLY does not fit in any way shape or form with the background or design of the castle.

    dont mean to be too critical, I would love to see you continue this work, its very good and will add to the game I think...

    but have to be honest about that point, it sticks out of place like a castle done in half japanese, half bavarian, sure you CAN do it, but it doesnt work at all.

    for the hard work you have done with the rest of it,

    thank you, the layout is still great, its just the "wallpaper" I am commenting on.

  6. olha2
    olha2
    • supporter
    • 32 kudos
    oblivion crashes if i use this mod with Unnecessary Violence II

    http://www.tesnexus.com/downloads/file.php?id=40310

    any help?
  7. warkill88
    warkill88
    • member
    • 0 kudos
    wheres the escape tunnel?
  8. ASH0001
    ASH0001
    • premium
    • 0 kudos
    great mod
  9. Whitestrake
    Whitestrake
    • member
    • 5 kudos
    I would download it but it looks almost nothing like the orginal. Its like the modder took the Fort it self and rearanged everything and added things from SI making it look bad. This is an Imperial Fortress, not a place from the isles so it shouldnt have anything that looks like its from there.
  10. olha2
    olha2
    • supporter
    • 32 kudos
    the castle isen't the only thing added by the mod Sikkia's Fortres mod

    on the cell: 40 -4 there is a cave added by MR Sikkia's Fortres mod

    u should also start fixing that if u have time