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AggressivePassivistUploaded by
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About this mod
This is a patch for the SentientWeaponII mod, allowing players to change the weapon meshes used in the main mod.
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This is a patch for the SentientWeaponII mod. The purpose of this patch is to give players an option to change out the weapon meshes used for the Sentient Weapons. Although Tigerlilly and I spent some time picking out the weapons for the main mod, not everyone has the same tastes or styles. Now if you have a favorite weapon you can use it as a Sentient Weapon.
The Update:
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The new Esp file fixes a bug, whereas changing out the shields didn't work for female characters. This was due to an oversight that shields are armor and I didn't change the file directory for females. Sorry ='P.
Requires:
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SentientWeaponII.esp
SentientWeaponII.BSA
http://www.tesnexus.com/downloads/file.php?id=22226
Installation:
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1) Unpack and copy the files to your Oblivion directory.
2) Check the SentientWeaponExchange.esp in your data options or OBMM.
3) Play.
Uninstal:
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1) Uncheck the esp file in OBMM or Data options.
2) Delete the SentientWeaponExchange.esp file and the folder:
Oblivion\Data\Meshes\SentientWeaponExchange
Exchanging the Mesh Files:
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The weapons are in the Data\Meshes\SentientWeaponExchange folder. They have been named to help insure you change out the right file. IE Atkivirs Axe is AtAxe.nif. I suggest changing the included meshes' names first. IE AtAxe01.nif, just incase you change your mind later. Find the weapon mesh of your choice, and copy it into the SentientWeaponExchange folder. Change its name to the meshes name you want to replace.IE AtAxe.nif. Once that is done, jump into Oblivion and play.
Also don't worry about the textures, that information is saved in the Nif Files. So no matter where you move the meshes, they will know where to look for their textures.
If you have any questions or problems feel free to contact me on the Nexus as AggressivePassivist.
Or stop by http://aggressivepassivist.webs.com/ and leave a comment in the SentientWeaponExchange Forum.