Thank you for making this. I was getting REALLY annoyed how all the mods on here replace all the Glass in the game instead of just making an extra set, and this mod delivers to me just that.
Seems to work flawlessly aside from the inventory icons looking quite bad. But I don't care much for that any way. Endorsed!
FYI - I just re-checked this archive using NifSkope and all models seem to be present and every texture is in the correct place. I do not believe there is anything technically wrong with this mod.
This was one of the first glass retextures, if you look at the file dates (April 2006, or a month or so after the game came out).
Of more concern is the reported bugs, though I don't know how missing textures would make the game crash (that's pretty unusual; normally you just get pink-textured or non-textured invisible items, not a crash). Besides which, just checked the mesh in Nifskope, and the texture the mesh points to is most definitely present. Unless the fact that the texture name in the NIF is capitalized (GlassQuiver.dds), and the texture name in the textures folder is not (glassquiver.dds) makes a difference, which I don't think it does. (EDIT: no it doesn't; just tested it. Texture for the arrows works perfectly fine).
I do remember that this mod (like the other glass replacers/retextures by this author) did originally have some fairly severe problems problems, but I see that this is version 2.0, not 1.0 (which had most of the problem reports), so I'd hope that this update fixed them, and from a quick check of things like the texture paths, at least, the mod seems OK.
I'm glad to see this re-uploaded, in any case; always had a fondness for black glass (green makes me feel like I'm dressed in a beer bottle).
6 comments
Seems to work flawlessly aside from the inventory icons looking quite bad. But I don't care much for that any way. Endorsed!
LHammonds (File Admin)
This was one of the first glass retextures, if you look at the file dates (April 2006, or a month or so after the game came out).
Of more concern is the reported bugs, though I don't know how missing textures would make the game crash (that's pretty unusual; normally you just get pink-textured or non-textured invisible items, not a crash). Besides which, just checked the mesh in Nifskope, and the texture the mesh points to is most definitely present. Unless the fact that the texture name in the NIF is capitalized (GlassQuiver.dds), and the texture name in the textures folder is not (glassquiver.dds) makes a difference, which I don't think it does. (EDIT: no it doesn't; just tested it. Texture for the arrows works perfectly fine).
I do remember that this mod (like the other glass replacers/retextures by this author) did originally have some fairly severe problems problems, but I see that this is version 2.0, not 1.0 (which had most of the problem reports), so I'd hope that this update fixed them, and from a quick check of things like the texture paths, at least, the mod seems OK.
I'm glad to see this re-uploaded, in any case; always had a fondness for black glass (green makes me feel like I'm dressed in a beer bottle).
None of these mods have worked correctly since first darkness release with missing cuirass.
Size: 9783
Version: 2.0
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