Oblivion

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Lady Rowenas & NNWs
Ayleid Ruins Expanded Projekt
Series 1 & 2


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What contains this Plugin exactly?
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Lately you had in Black Horse Courier the following articles about the Mysteries of the Ayleids:

Very long time ago, an artifact filled with stored knowledge was hided by the Ayleids in an unspecified Ayleid Ruin, together with lots of gold, welkynd stones and other useful things. A troop of the imperial army tripped before approximately 80 years over a strange artifact in a ruin of partly ayleidish, partly completely strange architectural style.Since they knew to begin thereby nothing with it they simply let it disappear in the vault of the emperor.


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::SERIES 1::
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Now there is to be allegedly still further such artifacts what has been hidden in older days. A somewhat absent-minded archaeologist of the mageguild in Skingrad has left there a mission report about his investigations. Perhaps you should visit this location in order to receive more exact information?

This Plugin contains all tthe Dungeons�from Series 1 of our Ayleid Ruins Expanded Project.
In order for this now, to play it even without Dungeonmaster,the Leveled Lists has revised.

The EV doesn't needs a Dungeonmaster Installation!

The Vaults and included Traps requires an Character with Levl 15 - 20 and above.
The degree of difficulty and the resulting Loot however, depends at last on what and whether Overhaul Mod you use! Start of this little "Paper Chase" is in the Mageguild of Skingrad.

Requirements:

1. Oblivion EV - inclusive SI!
2. Patch: 1.2.0416

Installation:

BAIN ready!

Without it:

Please copy the Content from following Directory's to your Oblivion DATA Folder.

* New Objects and Textures => 00 Texturen-Meshes
* Masterfile and ESP => 02 Dungeons

Then Activate both Files in the Oblivion Launcher.
Credits:

1. Lady Rowena - for Her Suggestions and improvements.
2. Growlf for the Permission to use Parts from his GrowlfsHotClothes_v5.0 Project as Bonus Armor in this Plugin.
3. nexusmods.com for Hosting our Project

You can find more Informations enclosed in the Readme File => 03 Docs/AyleidenRuinsExpanded_Serie1.html
For further questions and if you has Problems to continue, please contact me via email: pontinidan[at]gmail.com



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::SERIES 2::
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In the sequel from our little paperchase, we will send you again on a hunt for a special type of Ayleid artifact. This is, as might be expected, once again well-concealed. Maybe, the Hero of Cyrodiil will find out the secret that was hidden in the old days?

Go to Carahil's chamber in the Anvil Mages Guild and try to find hints there. Crack the mystery of the Ayleids!

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Requirements:

1. Oblivion EV - inclusive SI!
2. Patch: 1.2x

Installation:
BAIN ready
Please copy the following Content to your Oblivion DATA Folder.

New Textures and Meshes

00 Texturen-Meshes

Master File

The ESM from 01 NNWAEMaster

02 Dungeons

NNWARE01EV-Sercen.esp
NNWARE02EV-Trumbe.esp
NNWARE03EV-Piukanda.esp
NNWARE04EV-Veyond.esp

Then Activate all Files in the Oblivion Launcher.


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Credits:

1. Thanks at nexusmods.com for Hosting our Project
2. Lady Rowena - for Her Suggestions, improvements and building 2 Levels.
3. Sonea - for one Level of Dungeon Nr. 3
4. Growlf for the Permission to use his Pyramid from Growlf-Pyramide-ModRes.
5. WalkerinShadows for revise the english translation of Series 2

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For further questions and if you has Problems to continue, please contact me via email: pontinidan[at]gmail.com


NNW