Oblivion

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Wrye

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Wrye

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About this mod

Wrye Leveling removes usage and training based skill leveling altogether and replaces them with an all-at-once level up based on your ability to pay. (Under the theory that gold == experience.)

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Overview
Wrye Leveling removes usage and training based skill leveling altogether and replaces them with an all-at-once level up based on your ability to pay. (Under the theory that gold == experience.)

Main factors in Wrye Leveling:
* Leveling up costs gold. It's not cheap.
* You cannot level beyond the maximum level (40).
* For each levelup, you have a fixed number of points to spend on attributes and skills. Attribute points can be spent on any attribute, regardless of what skills. I.e. no power leveling.
* All of this is very configurable. You can make it quite easy or quite difficult as you prefer.

Ability to Level Up
Tutorial Dungeon: You won't be able to use Wrye Leveling until you selected a character class. (Which in vanilla Oblivion happens part way through the tutorial dungeon.)

Gold: The ability to level up is based primarily on gold. By default, a levelup round will cost you 150 gold per level that you're rising to. E.g. if you're going to level 2, it will cost you 2*150 = 300. If you're going to level 40, it will cost you 40*150 = 6000.

Recovery Period: Three days must pass between each levelup round.

Maximum Level: You cannot levelup beyond level 40.

OBSE: If you don't have OBSE v14 or higher installed and running you can't level up. This is not configurable. :D

Retroactive Health
Wrye Leveling includes an optional retroactive health feature. With this active, your curent health will be calculated assuming a straight line growth in your endurance from your original endurance level to your current endurance level. The calculation is otherwise the same as the vanilla calculation.

The "original" endurance value is not actually remembered, but rather is determined from your racial stats, class bonuses and endurance fortification abilities. Hence, mods that change any of these will (as welll as any of the related GMSTs) will immediately be applied. Also if you shift races (e.g. via Wrye Morph or through the race menu), then again, your health will be adjusted for that change.

Configurability
Almost all of Wrye Levelings parameters are configurable. I.e. if you really want to be a level 50 uber character, you can do it. For that matter, if you want to start a game, immediately jump to a level 10 character and then proceed within the normal limits, you can do that too.

In-Game Guide Book
Wrye Leveling takes advantage of Cobl's new (v1.66) in game guide book menu. Hence, you'll always have a guidebook at hand in case you want to consult it. (Although once you get Wrye Leveling configured, you can pretty much forget it.)

More Links:
* Readme
* Forum Topic
* Leveling Mod Guide