Fun little mod, not too taxing, very atmospheric and the reward is well balanced. My only critique is the fact that, in the journal menu this quest doesn't have an icon. It's completely blank, not even the default icon for normal side quests. Overall still very good. 4.5/5
Fairly simple mod, quick and easy, clever trap using the logs, the area you fought the bard needs to be smaller and more flat, ranged spell casts only need enough room to flee/back up you also might wanna get rid of his bow and arrows as he never used them.
I do admit that mini boss was smart, he kept casting a healing spell despite the powerful magic that I wielded, current difficulty was set at 75%
The dungeon layout and the various events along the way are novel and interesting. I didn't feel that the backstory was at all plausible given the dungeon layout, however. If you can overlook that, this is a nice quick dungeon crawl.
The reward at the end isn't overpowered, and if you aren't pressed for space in your load queue, it's worth keeping. Otherwise, for just the one "item" reward, it's not a keeper. I recommend playing it then uninstalling it.
Just wanted to let the world know that this mod is not compatible with Castle Almgard. The entrance is almost completely covered up... though you can still get in.
For some reason I CTD'd upon entering the trapdoor near the entrance, that was being guarded by a Dread Zombie. I did have a companion with me which wasn't intentional... I was just playtesting the mod. Not sure why that happened, but for now I'll have to uninstall this mod.
Not saying you need to change anything about the mod, but you may want to consider adding this compatibility issue to the readme as Castle Almgard is extremely popular. Take care!
Okay, I had a chance to try this mod out...great job with the lighting, it really set the mood for the place. I think that if you continue making dungeons maybe you'll expand out your realm of monsters to maybe more than just zombies? lol The reward isn't overpowering, but in the long run is worth it to have ">
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I do admit that mini boss was smart, he kept casting a healing spell despite the powerful magic that I wielded, current difficulty was set at 75%
The reward at the end isn't overpowered, and if you aren't pressed for space in your load queue, it's worth keeping. Otherwise, for just the one "item" reward, it's not a keeper. I recommend playing it then uninstalling it.
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For some reason I CTD'd upon entering the trapdoor near the entrance, that was being guarded by a Dread Zombie. I did have a companion with me which wasn't intentional... I was just playtesting the mod. Not sure why that happened, but for now I'll have to uninstall this mod.
Not saying you need to change anything about the mod, but you may want to consider adding this compatibility issue to the readme as Castle Almgard is extremely popular. Take care!
The reward isn't overpowering, but in the long run is worth it to have ">
Nice Tomb!!!
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...more plz!