Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Name: AT2 01-Shiki Armor Set (Type-01 Armor Set) Version: 1.8 Date: 9/20/2009 Category: Weapons and Armour Author: A-Type2
Description =========== Some Upper Armors and Lower Armors. They should work whatever "Body Set (ex. EyeCandy, BAB, or TFF)" you use.
Location ======== A Chest is placed in the Imperial City Market District. Please refer to the screenshots. "Location01.jpg","Location02.jpg"
Details ======= These armors are not compatible with any other "Body Set" such as EyeCandy. But as long as you use an Upper armor and a Lower armor at the same time, they should work whatever kind of Body Set is installed.
Install ======= 1. Place the Data folder into your \Oblivion folder and overwrite. 2. Activate "AT2 01-Shiki Armor Set.esp"
I strongly recommend using "Oblivion Mod Manager" for easy uninstallation.
Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file. 2. Delete the files/folders associated with the mod.
History ======= v1.8 9/20/2008 * Add some equipments A Lower Armor Two Helmets
v1.7 10/11/2008 * Add some equipments A Gauntlet An Upper Armor A Lower Armor A Helmet A pair of Boots
v1.6fix 10/5/2008 * Fixed a glitch in "Hand02Gauntlet.nif"
v1.6 8/25/2008 * Add some equipments A Gauntlet Two Upper Heavy Armor Two Lower Heavy Armor Five Helmets A pair of Boots
v1.5.1 8/09/2008 * Change UV map for compatibility in some meshes
v1.5 7/29/2008 * Add Dress Armor Black version
v1.4 6/28/2008 * Add some equipments A Gauntlet An Upper Heavy Armor Two Helmets (Hide Hair) *Change Bodysuit UV map
v1.3 6/07/2008 * Add some equipments Two Gauntlets and two Boots A Lower Light Armor An Upper Armor Two Capes ("Tail" equipment)
v1.2.1 5/25/2008
* Change the Weight Class of Leather boots. (bug fix) * Remove the gloss on the metal guard of the Leather boots. * Add Alternative "esp" in the "Appendix" folder. (Change all the armors into "Heavy Class" or "Light Class" )
v1.2 5/24/2008
* Separate Gauntlets from UpperArmors. * Separate Boots from LowerArmors. * Add some equipments. Leather Boots and Leather Gloves UpperArmors without Chest Armor Some Helmets * Change bodymesh version. For future compatibility
v1.1 5/10/2008 * Add some equipments Two Lower Heavy Armor for shorter skirt A Lower Heavy Armor retextured version Two One-hand Swords (with or without sheath) A Two-hand Sword Two Shields (normal and sword-style) Discrete boots and Gauntlet for EyeCandy or HGEC (Trial version incomplete compatibility) * Change shoulder position higher (Maybe head loooks smaller than ever)
v1.0 4/29/2008 * Initial Release
Credits =======
Big thanks to Bethesda Softworks. Big thanks to the Blender team and niftools team for great tools. Big thanks to the beta testers in the "2-Channel Oblivion forum". 04/29/2008 A-Type2
Licensing/Legal =============== Most of the meshes and textures included in this MOD are not madified from any other MODs. The hand mesh and bones are made from genuine Oblivion game data.
As long as you keep the following four conditions, I do not limit whatever you want with this MOD.
1. Please include the credits above in your new MOD. 2. Please permit everyone distribute and modify your new MOD. 3. Your new MOD can be used in Oblivion. 4. This mod must not be used for commercial use.