Oblivion

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Machwe

Uploaded by

Machwe

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About this mod

A small mod that will decrease the in-game saturation as your health decreases; giving a very immersive \'colour draining from the world\' effect.

Permissions and credits
Description
A small mod that will decrease the in-game saturation as your health decreases; giving a very immersive 'colour draining from the world' effect.


Details
I always thought that there should be an immersive way of telling your player's health, without having to look down at the HP bar (I'm just lazy I suppose).
I tried similar mods to this such as "Immersive Health Indication" (which I highly recomend if this mod isn't to your taste) But I found the blur effect used there was too much and I simply couldn't find my target. Especially because I use some stamina mods that also add a blur effect.
So I came up with this little effort.

They say a picture is worth a thousand words, so surely a video is worth a million?
http://uk.youtube.com/watch?v=uwOfr0UHNL4

Basically this mod changes the saturation of the game-world around you depending on your health level. e.g.
-Your Health: 100% -> Saturation Change: none (full colour);
-Your Health: 87% -> Saturation Change: decreased a bit;
-Your Health: 54% -> Saturation Change: half normal saturation;
-Your Health: 30% -> Saturation Change: decreased a lot;
-Your Health: 9% -> Saturation Change: practically black and white;

!!! THIS MOD REQUIRES OBSE 0015+ AND "SCREEN EFFECTS 1.0" SEE BELOW FOR DOWNLOAD !!!

OBSE: http://obse.silverlock.org/
SCREEN EFFECTS: http://www.tesnexus.com/downloads/file.php?id=16323



Incompatibility
This mod should be compatible with almost everything;
As long as the mod does not use the "Screen Effects" mod then you can be sure it won't conflict (unless it uses exactly the same script / quest names as my mod which is highly unlikely)

However it's likely that any mod that does use "Screen Effects" will unfortunately conflict slightly with "Saturation Health Indication".
This is due to the way "Screen Effects" works.
Although there is definitely no harm in trying as any conflicts in the case of "Screen Effects" will be harmless and will just mean that the saturation effect will not work as intended. (This is not a problem that can be fixed through load-order)

Current "Screen Effects" mods:

Enhanced Weather
Weather: All Natural
Ambient Dungeons
Fatigue and Sleeping

I haven't tested with these and I'm not entirely sure which values they each change (saturation, brightenness, contrast etc.) As long as the mod doesn't use saturation they'll be no problems at all. And as explained above using two mods that change saturation levels will do NO HARM the effect might just not be as intednded so if in doubt give it a go.

UPDATE: Miguick and KTMitch have reported that there don't seem to be any problems with Enhanced Weather.

Other than that you should be fine.



Known Issues or Bugs
I believe I've ironed out all bugs, although it hasn't been heavily tested so if you do find a bug please contact me immediately and I'll try to put it right.



History
1.0, 2009/1/1 - Initial release.
1.1, Soon - Optimized scripts and optional .ESPs.



Contact
If you need to contact me see below although sometimes google can be as much help.
You can send me an email here: machwe [AT] hotmail [DOT] co [DOT] uk



Credits
Thanks to Qzilla who created the awesome "Screen Effects" mod.

Thanks to Bethesda for creating Oblivion and the CS (obviously).
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.