Oblivion

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j0z

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j0z

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About this mod

Zigran Isles v1 Is released! Includes main landmass and allmost complete exteriors for all cities.

Permissions and credits
*UPDATE*
I have started work on this project again! Still means that it is open to any modders who want to use it. I'm currently working on finishing Centra, Entri, and mabe Epetha. Also, expect some kinks worked out, some bugs gone, more enemies and such.
Also, If you want to create a mod based on ZI, please email me at [email protected] so I can try it out and post a notice here.
*/UPDATE*

*UPDATE*
I Have released this mod to the Public!
All you modders out there are free to come and work on parts of it. Just remeber to mention me alright?

Sorry about the silence, I was experimenting with Source Mapping these last few months. Who knows? I might just start really working on this project again.
*/UPDATE*

It adds an entirely new continent to the game called Zigran, and all the NPCs, locations and creatures you could ask for.
The countryside is about 75% completed while the cities are lacking most interiors other than that of the stores and merchants.
The actual island incompasses about 6sq miles with some islands off the coast.
It at the moment has several towns:
Entri
Centra (Capital)
Epetha
Zia
Octavarium (Capital of the Province of Octavaria, who donot anwser to the king)

I'm still working on populating the cities and getting some quests up and running, at the moment, not much to do, but I hope to change that soon!

Requirements:
Oblivion 1.2 (The Shivering Isles Patch)
Shivering Isles
Knights of the Nine
OBSE NOT Required

v1 Features
Landmass of Zigran
Exteriors finished for Entri, Zia, Epetha, Fiate district of Centra, main district of Octavarium, Lan Fal, Notha'Ca.
Entri has merchant, magic shop, inn w/ free beds.
Guards in Entri, Lan Fal, Epetha.
1 complete dungeon with boss and powerful artifact (Hint: Look by the waterfall)
1 partially complete dungeon with 3-4 levels + enemies
New models
New Textures
Comes as an ESM file for easy modding!
TODO:
NPCs for all cities (cities will be finished & released as seperate files)
Main & Miss. Quests
Finish Landscape

Known Issues:
Is some areas the land textures end abruptly at the edges of cells, I will attempt to fix this later, I'm not sure why, I you know, please tell me!
The King's Palace has very dramatic lighting, unforetionatly, you can not get the full effect because the way that lights are rendered in the game. If anyone knows how to make lights visible when distant, e.i. so that when you walk through the gate you can see them all(like in the CS) it would be greatly apreciated!
Some NPCs AI doesn't work to well...
I'm currently working on completing Centra now, it should be out in MAY if I'm lucky.