Oblivion

About this mod

A fairly large Castle Mod for Oblivion.
Though it is at this time incomplete as I would like to add
some guard & servant NPCs and a quest for ownership,
I tried very hard to insure no missing textures or meshes
with this update, after testing a clean install,
please post any issues here.

Permissions and credits
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Name:Castle Dunharrow
Current Version: 1.12
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Mod Type:
Housing/Building

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Description:
This is a fairly large Castle Mod for Oblivion.
Though it is at this time incomplete as I would like to add
some guard & servant NPCs and a quest for ownership,
I tried very hard to insure no missing textures or meshes
with this update, please post any issues here.
Any comments would be VERY welcome!

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Installation:
Simply un-zip to a Temp folder then copy to your Oblivion\Data dir.
Click yes to overwrite existing dirs.

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 Uninstallation:

Delete the following:
..\data\Duharrow.esp

..\data\meshes\armor\DH_Daedric
..\data\meshes\clutter\EFGTapestries
..\data\meshes\clutter\Banner Resource
..\data\meshes\Fishtanks
..\data\meshes\furniture\loth
..\data\meshes\Li_Beds
..\data\meshes\Meo\props
..\data\meshes\upperClassFurniture
..\data\meshes\WhiteFangPiano
..\data\meshes\Wineracks
..\data\meshes\XiaManorBedset
..\data\meshes\XiaSofaChairSet1


..\data\textures\1bannerresource
..\data\textures\armor\DH_Daedric1
..\data\textures\clutter\EFGTapestries
..\data\textures\Fishtank
..\data\textures\furniture\loth
..\data\textures\Li_Beds
..\data\textures\Menus\Icons\Armor\DH_Daedric1
..\data\textures\Meo\props
..\data\textures\pa\UCFurn01
..\data\textures\Whitefang
..\data\textures\Wineracks
..\data\textures\XiaManorBedset
..\data\textures\XiaSofaChairSet1

 Use caution if you are using these resources in ANY other Mod!!!
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Version History:

v1.12:  After downloading and installing on a relatives PC I found a missing
mesh & a missing texture. Since the mesh was a custom clutter item
and I'm away from home, I deleted it. The texture I fixed and uploaded this
quick update.

v1.1: Cleaned up 2 bad references and many more unused references.
 Shortened up the overly long upstairs hallways and added some decor to these.
 The West Wing & North Tower halls are now more geometrically correct.

v1.0:  Added more clutter items including "Open Books" (very nice)
 Dining area and entry way much improved. Fixed a few minor alignment issues.
 Expanded dungeon a tad, added training area and armory. Added some more food
 items to the Master Bedroom,(my partners were starving!)
 Added new female mesh for the Armor. In short, this was a huge update focusing
 on making everything feel & look more livable.
 Added a Guard Dog near the entrance, he will attack & kill anything hostile
 including the player. (don't kick the dog!)

v.99: Tweaked interior pathing alot.
 Fixed massive errors with exterior pathing!
 Removed that ugly grass at the entry way.

v.98:   After 2 reports of strange errors & corrupt downloads I switched to the
 "7z" file format.
 A few minor cosmetic changes and much more play testing.
 
v.98b: found & fixed what I believe is the LAST missing Texture! Updating main file and patch!
Finished early NPC pathing of entire Castle (no NPCs yet).

v.97b: found a couple more missing meshes & textures <boooo>

v.96b: found several missing meshes & texture after cleaning up my working  directories for a clean install test, uploaded new main file and patch.

v.95b: First release, I consider this a beta because I intend to add NPCs and/or a  Quest and lack of testing by others than myself.

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Incompatibilities:

Possible conflicts (not tested) with these "Unique Landscape" Mods:
ANCIENT YEWS : Version 1.4.4 - By Carel de Winter
ARRIUS CREEK : Version 1.1.4 - By Malachit
ROLLING HILLS: ROLAND JENSERIC'S FARM : Version 1.3.3 - By Malachit

See Map Image.


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Additional Notes:
Castle Dunharrow is located along the Blue Road just east of Roland Jeneseric's Cabin,
map marker upon discovery with fast travel enabled.
Until I create a quest to "Own" this Castle, the Key is simply hidden under a (obvious) rock
near the front door. Also there is a set of fairly "Uber" Daedric Armor (future quest reward)
hidden in a chest in the area. This Armor, with retextures by "Trollf" is a a good match for
my Lev 28 PC. I've tried to assure that ALL containers in the Bedrooms are NON-respawning
and safe to use, also the Wineceller & Mages Tower are safe for storage. The kitchen and areas
that seem created for servants & guard NPCs may not be safe to use!

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Credits:
Well to "Bethesda" of course and....

The following is a list of Very Talented Modders whose work I've included in this release!
Without the work of these individuals this Mod would have been much less interesting!

None of these player created textures or meshes replace anything in Vanilla Oblivion.
 
Canopy Beds by: Lady Li

Fish Tanks by: Phitt

Four Poster Beds,Bedroom Furniture, Sofas,
Chairs & Wine Rack Containers by: Xiamara

Tapestries & Rugs by: EFG

Books by: Meo & Pheonix Amon for his Book Jackets

Weapon Racks by: Loth

"Cooked" Steaks by: Echos

Piano by: WhiteFang
Piano Bench by: Phoenixamon (UCFurniture Pack)

Banners by: Dragonblade

Daedric Armor:
  Retextures by: Trollf
  Mesh by: Ryunnsun


All of these resources were downloaded from TES Nexus, so a big thanks to those involved
for maintaining such great site!

By: Tempus  (Tempus707 on Nexus Forums)

Using:
TES Construction Set 1.2
Wrye Bash
NifSkope 1.1.3
TES4Gecko