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Slig

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7 comments

  1. NicotineCaffeine
    NicotineCaffeine
    • member
    • 12 kudos
    works for me. And i'm absolutely endorsing, since i too hate when i can't kill an npc just becouse he's bound to some quest that maybe i will never do and i coulnd't care less.
  2. Tehwardrag
    Tehwardrag
    • member
    • 4 kudos
    I know why this mod is working for some people but not for others. The reason why is because of the very simple fact that this mod only edits NPCs' essentialness (if that's a real word) AT THE START OF THE GAME. There's some quest or something in the vanilla game that causes specific NPC's to become essential AFTER THE START OF THE GAME. Thus this will NOT work for those specific NPC's. In fact, I'm even working on a mod that gets around that through a ring given when the mod is loaded that when equipped, gives the player a pair of scripted spells that can set vanilla NPC's essential or not. As there's no script for respawning, however, this mod should work for that part.
  3. madsthegamer
    madsthegamer
    • member
    • 1 kudos
    But what about the Adoring Fan? Now we cant push him off Dive Rock and just wait till he come wandering back to the Árena Grounds!
  4. smilyman1000
    smilyman1000
    • member
    • 2 kudos
    does not work for me
  5. playboi14
    playboi14
    • member
    • 0 kudos
    omfg this thing conflicts with a good 50% of my entire collection of mods lol, I guess because it can destroy every quest ever created lol
  6. Carpmalenko
    Carpmalenko
    • member
    • 0 kudos
    Great, I've heard of this.
  7. Plugin Manager
    Plugin Manager
    • member
    • 0 kudos
    Name: No Respawn or Essential NPCS
    Size: 533
    Version: 1.0



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