I see conflicts with 24Hr Arena alive in TES4Edit, so sry, won't try :/ From your other mods, only Rainbow shield seems crystal clean and no conflict with my numerous installed mods :) Cheers!
That's more than alright, this was my very first mod, so it's most probably the dirtiest of them all; thanks for stopping by and considering it, though...
This seems interesting but my only problem is you didn't bother to program an actual questline with this mod, and yes, I looked in TES4Edit, there is no quest category on the file
You are correct, there is no quest, there is no dialogue, there's not even a single line of script; this was my very, VERY first mod, my first introduction to game design, and I had zero knowledge on any of the subjects, and so the whole progress of the project is moderated by locked doors and keys...
I actually have no interest or emotional investment in this anymore, it's simply too embarrassing an effort on my part, but I keep it because a lot of people have enjoyed it, even if I haven't, and it's a good thing to look back at and see all the progress I've made over the past few years, which is important for any artist to remember, to stay grounded and be grateful of all the new skills I've learned...
Currently I'm stuck in chamber 5 I killed every Pygmies inside the Giant Coffer but I can't find the key of the portal where is it exactly? I searched the whole place
Considering this is my very first experience modifying, and my opinion of it is very low, I'm pleased to hear you're enjoying yourself; as for the key, one of the tiny skeletons is holding it...
...yes, I'm quite aware how terrible that is, I can't imagine how looking for that is fun; but if my poor memory serves me correctly, I think the skeleton with the key has a unique name, but this was made almost a decade ago, so I can't be certain...
Could you make a file containing the locations of the casks in the ayleid ruins? I'm asking becase it's a bit of a pain turning the ruins upside down to find something as small as the casks the keys open.
If you want a cheat to find the casks, or any other mod objects, load the mod up in the CS (not active) look up the ruin cells, expend the RefID column and sort the contents by refID descending so that stuff added by the mod is at the top, find the casks and make notes of their refIDs. Whe you get tired of looking for them, do a player.moveto (cask RefID) in the console.
Really, just using the CS can handle 85% of walkthru questions, once you have a small understanding of objects, quests, and less complex scripts. And, you do not have to wait for someone else to get to answering the question.
I also have to say that as unpolished and buggy as this was it was just as enjoyable as your more recent mods that I've tried. A bit of uneccessary faf for some of the tasks but otherwise a very enjoyable experiance.
Also: TheRomans. I really don't have the patience for that sort of thing, that, and any fiddling with my computer always leaves me paranoid that I've done something I can't fix. My skills with computers are the very basic, I know how to use them, I don't know how to work with them.
It shouldn't; there are no scripts, no dialogue, all new items and cells...although, it was my very first attempt at a mod, so anything could happen...
Thank you Sergiobor and BamaThunder, I'm glad you enjoyed yourself...
And yes, I would expect a few problems; this was my very first mod, and I didn't even know how to script or create dialogue, so there was bound to be some issues...
Maybe one day I'll remake it with my better knowledge of how to mod...
This is an EPIC mod! I downloaded both the mod and the walkthrough, but I decided not to use the walkthrough and just played the mod. Took me about 4 hours to finish the entire thing, and I was absolutely pleased with it. The size of the queen......whoa! lmao. Great mod! I DEFINITELY give this one a 10!
Hi, Emerald Just finished the mod, and it's realy great. I just endorse it. Only a little inssues here and there: when in search for the ancient keys in Sercen there is a locked empty coffer near Palentius' corpse, and I don't know what is that for; sometimes when a fight with cadets with shock magicka they pass through the walls and then they disapeared and can't take the keys; when after fight Major Jylik and enter the sewer the unusual rat never appear( need to open the tunel gate with console). But in general it's a very great, great job. Realy enjoy to play it. Keep doing your wonderfull job and hope see your new mods coming.
85 comments
Cheers!
I actually have no interest or emotional investment in this anymore, it's simply too embarrassing an effort on my part, but I keep it because a lot of people have enjoyed it, even if I haven't, and it's a good thing to look back at and see all the progress I've made over the past few years, which is important for any artist to remember, to stay grounded and be grateful of all the new skills I've learned...
Currently I'm stuck in chamber 5 I killed every Pygmies inside the Giant Coffer but I can't find the key of the portal where is it exactly? I searched the whole place
...yes, I'm quite aware how terrible that is, I can't imagine how looking for that is fun; but if my poor memory serves me correctly, I think the skeleton with the key has a unique name, but this was made almost a decade ago, so I can't be certain...
player.moveto (cask RefID)
in the console.
Really, just using the CS can handle 85% of walkthru questions, once you have a small understanding of objects, quests, and less complex scripts. And, you do not have to wait for someone else to get to answering the question.
I really don't have the patience for that sort of thing, that, and any fiddling with my computer always leaves me paranoid that I've done something I can't fix. My skills with computers are the very basic, I know how to use them, I don't know how to work with them.
And yes, I would expect a few problems; this was my very first mod, and I didn't even know how to script or create dialogue, so there was bound to be some issues...
Maybe one day I'll remake it with my better knowledge of how to mod...
Just finished the mod, and it's realy great. I just endorse it.
Only a little inssues here and there:
when in search for the ancient keys in Sercen there is a locked empty coffer near Palentius' corpse, and I don't know what is that for;
sometimes when a fight with cadets with shock magicka they pass through the walls and then they disapeared and can't take the keys;
when after fight Major Jylik and enter the sewer the unusual rat never appear( need to open the tunel gate with console).
But in general it's a very great, great job. Realy enjoy to play it.
Keep doing your wonderfull job and hope see your new mods coming.