Oblivion

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Exanimis

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exanimis

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About this mod

I wanted another option to fast travel. This mods adds a shorter rout to travel from city to city without fast travel, magic doors or tellaportation. Vampires can now travel underground.

Permissions and credits
ABOUT
On the road outside of Weye the player finds a vampire skeleton. The skeleton has a journal that describes his
search for the lost Vella den Keep. It directs you to the lake behind Fort Nikel. There you fight
slaughterfish and find a flooded mine leading to Vella den Cave.

Inside Vella den cave you find a weak potion of waterbreathing, two treasure chest containing more potion,
the body of the vampire's wife (she drowned while searching for him), six skeletons, two rumare slaughterfish
and as many as eight slaughterfish. Swimming through this flooded cave leads you to the Sunken Garden.

The Sunken Garden is a huge underground cavern with a lake surrounded by a walkway. There are nine caves
leading off from the Garden. The caves lead to exits to all the cities. Anvil, Bravile, Bruma,Cheydenhal,Chorrol,
Kvatch,Leyawiin,Skingrad and the imperial waterfront.The exits are outside of the city walls. Also in the garden
I have two Guards, one argonian merchant enchanter, one priest, three pet wolves, one Kvatch refugee who is also
a merchant smith and one lady who swims in the lake a lot.

Almost everyone in the Keep are vampires.

There is also a castle within the garden. Inside the castle there is a merchant fence, one guard, two Khajiit sisters
who run the second floor store around the clock, two pet rats and one lady who just wanders arround. There is also
an exit that leads to the Imperial Palace district.

The castle has a main floor, a second floor,two stores and a basement. There are three blood servants (cattle) in a
cage in the basement. There is also a book detailing the history of Vella den Keep.

I also have a secret passage leading to a hidden basement. In the hidden basement are seven treasure chests,
guarded by six creatures all of different levels who also respawn. The creatures are in cages that the player
can open if he dares.

OF IMPORTANCE
This is the first release of my mod. It has not been tested. Comments and critiques are appreciated.

This version has no quest. Version two will have quests and
a few extras

REQUIRMENTS
Oblivion and the 1.2.0416 patch

THANKS
Thanks to Khet for sticking with a noob and not giving up until he found out what that noob was doing wrong.

Thanks to Myrmaad who rescued my mod from oblivion...wait, that didn't sound right..
Thanks to Myrmaad who repaired my mod after I made a near fatal noob mistake.