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Celestiel - House of Unlimited Fighting

by Selene310187 aka darklady310187


Oblivion version: Oblivion with official patch 1.2.0416


Description

Celestiel is a world of combat within the Arena (of Celestiel) plays the main role. Diverse
fights are awaiting you. The Combat Generator allows you to select the type and number of
opponents.

When you are you are tired from fighting, you can relax in the entrance area with crackling
open fire. Your personal merchant is always there for you and provides for your wellbeing
(except during the night when he is asleep). He sells you different kinds of Training
Amulets, which can summon various opponents, and rings with useful, but sometimes very
powerful, effects. You can also buy several spells which among other things teleport you
and your target directly to the Arena of Celestiel. There�s something to suit all tastes.

Furthermore there are black training raiments and Energydrinks free domicile (you find them
on and near the table on the left-hand side from the trap-door in the entrance area).

A mysterious final enemy expects you. Find him and you receive a nice reward if you are
able to defeat him.

You get to Celestiel by using the spell �Summon portal to Celestiel� (which is added to you
automatically) to summon a magical portal to Celestiel.


Installation

Unpack the Meshes, Textures and the Sound folder and the �Celestiel EV�.esp in your Data
folder, activate this esp and play Oblivion.


Important remarks

- Use the buyable teleport spells only if you have summoned a portal outside Celestiel
with the spell �Summon portal to Celestiel� before because this portal is the
returning point for the returning teleport spells

- Many amulets and rings have an invisible script effect instead of magic effects.
This effect is activated by equipping such items and exiting the inventory.

- If you are unable to use the returning portal in the entrance area
(in this case the engine is bonkers) you can travel fast from the Nexus

SPOILER! (contains important information about the hidden area and area which must be unlocked)

- The door to the Nexus (you find the finaly enemy there) is in cabinet at the end of
the quarters. The key to this door is located on the table in the last room on the
right-hand side from this cabinet.

- Please activate the book on the altar in the Oasis of Silence (this area will be
unlocked after defeating the final enemy) only in 3rd-person (and stay in this view
as long as you are playing this animation). The animation, which is in Vanilla
Camoran�s preaching animation, is dimensioned for 3rd-person. If you activate it
in 1rst-person the animation isn�t visible in 3rd-person (and the 1rst-person view
of this animation isn�t looking good).

- When you break up �Magical Coterie� and call it again, don�t worry about that the
members stopping dead in their tracks for a short time. It�s because of the
AI: it does take some time to load the AI packages of every member.

END OF SPOILER!



Credits

I thank my four testers for their dedication. Without them my mod wouldn�t be that what
it�s today.




Used programs

Construction Set
Nifskope
Blender
Gimp
DXTBmp