So these didn't really work for me (win10 x64 laptop if it matters) What did, and ended up taking a good 16-18 hours to track down for an amateur like me, was a combination of Python 2.5 32bit, pyffi 2.1.11, and Nifscripts 2.59, all outdated but happened to be the combo that actually let me do things with PyFFi. Batch files were still a no go but using cmd.exe (as admin) I could cd to pyffis toaster folder, and type; oblivion_optimize.bat "C: path\to\your\unpacked\mesh\folder\here\not\literally\this\obviously"
Takes a long damn time & hogs up a lot of CPU & Ram while it does it
just my .2 if it helps anybody else, very obfuscated process to figure out for someone not familiar with Python/Nifse/Blender etc already
This pack should no longer be used, because it is outdated, it used an outdated PyFFI version to optimize the files, and PyFFI-ing meshes can be done relatively simple nowadays following the PyFFI threads. One can start here for reference: http://forums.bethsoft.com/index.php?/topic/1123756-inforelz-pyffi-python-file-format-interface/
It would be great if the author or uploader could update the patches using later PyFFI versions, and also using later versions of the mods where applicable. Optimizing meshes with PyFFI is a cpu-intensive task, and recommended to have at least a dual core cpu. More cores and hyperthreading would help of course.
This is probably outside of most peoples scope, but I to was unable to run it under Windows 7, and didn't feel like getting Windows XP Mode set up.
So what I did to get it working was hop onto my Linux partition, navigate to the .bat file you run on my windows partition from Linux, and used wine to run "wineconsole ApplyPatches.bat" It ran with 0 problems under wine.
It works on Vista/Windows 7, but the patcher accidentally looks for more folders than it should. For example, instead of just looking in meshes/architecture/anvil it goes too far and accidentally tries to go into meshes/architecture/anvil/meshes/architecture/anvil. If you manually move the files from the original folder into that one, it works...but it is much too painstaking.
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What did, and ended up taking a good 16-18 hours to track down for an amateur like me, was a combination of Python 2.5 32bit, pyffi 2.1.11, and Nifscripts 2.59, all outdated but happened to be the combo that actually let me do things with PyFFi. Batch files were still a no go but using cmd.exe (as admin) I could cd to pyffis toaster folder, and type; oblivion_optimize.bat "C: path\to\your\unpacked\mesh\folder\here\not\literally\this\obviously"
Takes a long damn time & hogs up a lot of CPU & Ram while it does it
just my .2 if it helps anybody else, very obfuscated process to figure out for someone not familiar with Python/Nifse/Blender etc already
It would be great if the author or uploader could update the patches using later PyFFI versions, and also using later versions of the mods where applicable. Optimizing meshes with PyFFI is a cpu-intensive task, and recommended to have at least a dual core cpu. More cores and hyperthreading would help of course.
So what I did to get it working was hop onto my Linux partition, navigate to the .bat file you run on my windows partition from Linux, and used wine to run "wineconsole ApplyPatches.bat" It ran with 0 problems under wine.
thanks so much for this, works perfectly, and improved my framerates significantly
it keeps looking for meshes/architecture/anvil/meshes/architecture/anvil.
how make this work?
Or at least that's what it's doing to me.