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AlizarinCrimson

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39 comments

  1. Shadow_of_Neberu
    Shadow_of_Neberu
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    So these didn't really work for me (win10 x64 laptop if it matters)
    What did, and ended up taking a good 16-18 hours to track down for an amateur like me, was a combination of Python 2.5 32bit, pyffi 2.1.11, and Nifscripts 2.59, all outdated but happened to be the combo that actually let me do things with PyFFi. Batch files were still a no go but using cmd.exe (as admin) I could cd to pyffis toaster folder, and type; oblivion_optimize.bat "C: path\to\your\unpacked\mesh\folder\here\not\literally\this\obviously"

    Takes a long damn time & hogs up a lot of CPU & Ram while it does it

    just my .2 if it helps anybody else, very obfuscated process to figure out for someone not familiar with Python/Nifse/Blender etc already
  2. Jasmer
    Jasmer
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    • 17 kudos
    Can't open the Oblivion Vanilla meshes archive anyway, error every single time.
  3. braveheartleo
    braveheartleo
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    This pack should no longer be used, because it is outdated, it used an outdated PyFFI version to optimize the files, and PyFFI-ing meshes can be done relatively simple nowadays following the PyFFI threads. One can start here for reference: http://forums.bethsoft.com/index.php?/topic/1123756-inforelz-pyffi-python-file-format-interface/

    It would be great if the author or uploader could update the patches using later PyFFI versions, and also using later versions of the mods where applicable. Optimizing meshes with PyFFI is a cpu-intensive task, and recommended to have at least a dual core cpu. More cores and hyperthreading would help of course.
  4. exiledviper
    exiledviper
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    This is probably outside of most peoples scope, but I to was unable to run it under Windows 7, and didn't feel like getting Windows XP Mode set up.

    So what I did to get it working was hop onto my Linux partition, navigate to the .bat file you run on my windows partition from Linux, and used wine to run "wineconsole ApplyPatches.bat" It ran with 0 problems under wine.
  5. MartG66
    MartG66
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    • 9 kudos
    for some reason just using the run pyffi command on my meshes never seems to work for me, but this did.

    thanks so much for this, works perfectly, and improved my framerates significantly
  6. kebubas
    kebubas
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    Sounds magical O.O Didn't understand a thing ^.^ but i think I should say great effort ? well ok - Great Effort
  7. Tomlong54210
    Tomlong54210
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    The PyFFI-ed mesh patches were made with an older version of PyFFI. It is simple enough to just use PyFFI itself.
  8. olminator
    olminator
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    dude... it sucks.
    it keeps looking for meshes/architecture/anvil/meshes/architecture/anvil.
    how make this work?
  9. elandos
    elandos
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    It works on Vista/Windows 7, but the patcher accidentally looks for more folders than it should. For example, instead of just looking in meshes/architecture/anvil it goes too far and accidentally tries to go into meshes/architecture/anvil/meshes/architecture/anvil. If you manually move the files from the original folder into that one, it works...but it is much too painstaking.

    Or at least that's what it's doing to me.
  10. 2rki3i
    2rki3i
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    Windows 7 and Vista will not work (or may in some cases) because of changes to commands. Therefore you should D.I.Y, link to tutorial on the Bethesda forums here: http://www.bethsoft.com/bgsforums/index.ph...061938&hl=PyFFI